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tmlhalo

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Posts posted by tmlhalo

  1. 7 hours ago, X I L U S said:

    Hi I'm a bit confused as to where the load line distribution is in the bios. Can you guide me through it?
    Here's a pic of the bios:
    No description available.

    I skimmed through the online manual and it doesn't seem to be there. Technically we can overvolt the CPU a bit or underclock it by like 200MHZ and it should provided the same experimental data if this is a power instability issue. I would go with the underclock by 200 MHz so you don't have to then double check temps. 

  2. Make yourself owner of the file. Right click on file, properties, security, advanced, click change on owner at the top, type in your login name and hit check. Make sure you don't have typos if it doesn't find your username. Check the box that says "replace all child.." do apply and ok and let it finish.

  3. 1 hour ago, Elliott_ said:

    I haven't been able to check the event viewer because I haven't experienced the issue yet, sometimes it happens and sometimes it doesn't. It's really random.
    Anyways, I checked my bios and I do have the load line callibration setting you were talking about. It's automaticly set to level 3 but I'm able to increase it to level 5. What should I do?

    If it is power related you can probably provoke it with a benchmark like prime95 or furmark. Then check event viewer for more information.

  4. Check event viewer for GPU driver related crashes. Otherwise it could be an unstable overclock. A lot of boards have a multicore enhancement or precision boost that does a bit of auto overclocking. Since the crash seems to happen in demanding applications you might be able to increase load line calibration in the BIOS and it will buff out the issue. 

  5. 2 minutes ago, Relisen said:

    do i need to install ddu?

    It is a portable program. Display Driver Uninstaller from Guru3D. It will completely remove all the displayer related drivers for a selected vendor. You'll need to run it twice for intel and Nvidia and then restart. Then you'll want to download the lastest drivers from both. Once the GPU drivers are communicating correctly they should switch based on 3D application without you needing to do anything.

  6. 1 minute ago, Relisen said:

    okay it appears that it is because minecraft wont launch anymore it just crashes and vanilla gives me this message

    image.png.fdaf3f54a9e8ac17e8786c4a023723d7.png

    Can you nuke both your intel gpu driver and nvidia driver with DDU. I would also do Windows Update and see if there are any optional driver updates pending once you try that.

  7. 1 minute ago, Relisen said:

    Well the issue isnt with the amount of ram I have or the virtual ram its about not using video ram the gddr that comes with the rtx 2060. somehow i was able to make my minecraft on my computer use the video memory of my gtx 1050ti providing me 100+ fps but I cant seem to replicate the same result for the rtx 2060 (rtx 2060 is getting below 20 fps which isnt playable)

    I wonder if it is using the Intel graphics because that GPU doesn't have dedicated VRAM thus it is using system RAM. Right click on the start button and select device manager. Under video adapters try disabling the Intel GPU.

  8. 22 minutes ago, Relisen said:

    the RTX2060 laptop seems to be using both the integrated and dedicated at the same time... even though i changed the settings and made it use the dedicated rtx 2060and video memory usage is still below 1gb of vram 

    It is a power saving feature within Windows. When no 3D application is being ran it will switch to the Intel GPU. Once you start up a 3D application the process will kick over to the Nvidia GPU. If you have a ton of mods then you could be using up more RAM than what Java is normally allocated. If 32bit Java is installed then there is a limit for how much memory can be addressed so it will cap out at 3.4GBs. If you have 64bit Java installed then you can assign more than 3.4GBs. Once you use enough RAM your computer will spill over into virtual memory. You can double check that you virtual memory is at least 1:1 with the amount of RAM you have. That tends to solve some sleep related issues. (Not the issue here). Once you dip into virtual memory the performance will tank. You can consider nuking some of the graphical settings to keep the game with a more reasonable memory envelope if you see the virtual memory usage going up a lot within task manager.

  9. In the meantime if you have a usb drive you aren't using you can enable caching to help out the hard disk. (Caching is copying files to a faster memory dynamically.) Just plug in an empty USB drive, right click on it, properties, readyboost tab at the top, dedicate this device to readyboost. If the amount of readyboost memory is 4096MB but the drive is >4096MB it is because FAT32 has a 4GB file size limitation. Right click on start, disk management, MAKE SURE to select the USB drive in the bars listed and right click, format. Then select NTFS for the new file system. Once done redo steps on readyboost. IF I remember Windows will only cache its own files but either way it will help the hard drive not have perform as many reads / traveling. 

  10. I have a GTX 970 with a 4k display. (The display was an impulse buy. I had a 970 and 1080p screen a couple of months prior to find a 60% open box special on a 4k display. There was nothing wrong with it from what I could see in the store so I jumped on it. I do plan to replace the 970 once something more appealing than a gtx 980 ti comes out.) The GTX 970 usually manages medium to high settings at 4k, though I also am particular about my display settings more than "high or medium". Like on Mad Max I have draw distance on high, terrain textures on medium, unit textures on high, SSAO off, depth of field off, motion blur off, antialiasing off (not needed at 4k in my opinion), heat blaze / other misc effects on, and I usually stay at 60 fps 95% of the time. I don't particularly like wasting performance making stuff blurry so I always nuke depth of field and motion blur as I would rather things remain crisp. SSAO usually has a big impact in performance so usually i turn it off, some games in my opinion it makes too dark from shadows. I prioritize most of the quality for view distance to see things coming and unit textures so their silhouettes are more recognizable. Same generally applies to my other recently played games like Alien Isolation sitting at almost all high settings, minus DoF and motion blur of course. Skyrim had no trouble once antialiasing was off and anisotropic filtering was 8x on max + some visual improvement mods. The only games that tank my setup is usually broken games and over the top eye candy games like crysis 3 and BF4. They sit in the mediums with barely any high settings. That being said once you get used to tuning settings even 4k medium settings sometimes look better than ultra 1080p. The color tends to pop more, and jagged edges and crawling pixels are far less common. Best thing is if you can't run particular games in 4k, you can always drop the resolution to 1080p and continue on your way.

  11. When comparing brands of GPUs they usually just differ by a few things. A major thing people look for is the cooler. Asus, Gigabyte, MSI, EVGA etc each use different coolers with varying levels of silence vs performance.  Ever 980 ti is a 980 ti sometimes they come factory overclocked for you. The same company may have different tiers of the same card with varying levels of factory overclocking. You can still add your own overclock to a factory overclocked card. Then on the more serious end of GPUs, enthusiast overclockers will look at PCB layout for water block compatibility and the VRMs on the card for stable power delivery. The lesser things are customer service reputation if you ever have to deal with a faulty card and how long the warranty provided lasts.  

  12. ok, i guess ill just use this monitor at the 1360...or i might lower it to 1280...for better game settings...but idk, either way thanks for your help bro

     

    I would use recommend 1366 x 768 for best image quality. The 970 should easily be able to handle it. I also recommend to set VBOs on in Minecraft. I've also found lighting drastically reduces FPS in Minecraft. Vsync off and then set framerate cap at 120. You might get the occasional screen tear but the jutter from sub 60 fps drops should disappear.

  13. eh its not perfect, idk ill probably stick with 1360 unless i can get it perfect, so what does smoothness do ? and these are the options i have 

    Smoothness works similar to FXAA as far as I can tell. The exact mechanics behind it I don't know but I can say it does add blur to image to hide issues with aliasing. Smoothness being too high makes the image way too blurry and smoothness being off results in aliasing* (*If the DSR is set to 4.00x then aliasing does not occur so smoothness can be set to 0.) You can see how smoothness effects the picture here with the interactive button under the image, just note 3840 is the 4.00x of 1920 so their 0% does not have aliasing while any other factor does.

     

    http://techreport.com/review/27102/maxwell-dynamic-super-resolution-explored/4

    Edit: The blur added in is most notable on the hood.

  14. i tried it, it all fits but everything is like...to small...and you cant read anything cause text is to small

    That's the nearest resolution that demonstrates good downsampling, doesn't result in a lot of aliasing / blurriness. But it will make the UI small.

    You can go back and try DSR 1.2 and DSR 1.5 which give ~1639 x 921p and 2049 x 1152p.

     

    Then try smoothness between 5-20% to get rid of the aliasing. Maybe try 2049 x 1152 at 10% smoothness.

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