Hey all I am trying to build out a server that would allow me and a few friends to play Halo with each other online in the LAN type of connection and not Xbox Live type connection.
Originally when you put 4 Xboxes together via hub it links them all together and allows you to play with however many people are playing on that particular xbox console. Each console was able to host up to 4 plays via split screens. However, in this build it would just be 1 person on each thin client needing to be connected, again, making it 4 people total (or 5 as shown below in the image).
My friends and I will be each using a Dell Wyse Thin client (4GB, dual celeron, Intel graphics, 16GB sata) in order to play Halo together. Obviously Halo wouldn't be able to run ON the thin client as-is.
My server would be a running Windows Server 20xx and have 32GB DDR4, 10 core Xeon w/HT, 256GB SSD, M.2 or NVMe. All of this will be using a fiber internet connection that is 1GB down & up.
So now my question. What would be the best software solution for the above in order to run the software (game) on my server and let me and my friends view it on our TV using the thin client? We each want to have our full HD screens since only 1 of the 4 game control ports would be in use. Would the USB controller and headset work for each person?
So a visual:
So, what would be the best setup for this? I'm opened to running Linux on the thin clients if needed but rather stick with the Windows 10 that it will come with. Even Windows XP would be fine for the thin clients if I can find a solution like there is in Windows 10 remoteapp.