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Sharkyx1

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Everything posted by Sharkyx1

  1. Ideally the most advantageous thing to do given the realities of actual driving is variable displacement technology i would think, assuming the technology eventually becomes practical and reliable I drive two dual displacement vehicles a 3.9L V6 than can operate as a 1.95L 3 cylinder and a 6.0L V8 than can operate as a 3.0 4cyl The technology involved in GMs variable displacement tech relies on engines being of a Cam In Block design, which is a type of engine that isn't really utilized anymore. In those designs function depends on completely disabling the valves of the "off" cylinders. Engines that feature dual or single overhead cams don't generally have the space to do this. The other type of variable displacement is a design infiniti has been working on where the connecting rod length is varied. An interesting concept but I'm unsure if this will be ready for prime time. This design can be combined with variable valve profile to significantly reduce the stroke of a engine, live, on a load and rpm and boost basis Just some neat stuff.
  2. What year is your Volt? I was under the impression that the engines just stayed At About 3000rpm when in generator mode and never really fluctuates. At least in the first gen a lot of reviews talked of this
  3. That isn't what my comment was about. Motors have Specific Efficiency curves, a gasoline motors suffer much more than a diesel in part throttle operation, there still is an advantage to being on the throttle in a diesel, also only if gearing permits The vehicles I drive for example, "elongate" half the cylinders under "medium loads" in order to advance the throttle, example : 3 cylinders and half throttle open, instead of 6 cylinders at 1/4 throttle, by disabling the valves on one bank of the v6
  4. I'm offended that you're offended about the offence I've taken
  5. Not OP but,I think there's some technical simplifications that might make the point here hard to track For one Diesel motors do not have a restriction based throttle and that is the primary efficiency loss that OPs post is talking about the nature of. On a gasoline engine if you're accelerating at 20% throttle, you will incur pretty significant efficiency losses as a fraction of the power the engine is producing is used to pull air by the throttle plates. If you were instead in 3rd gear at 1500rpm and full throttle, there are other issues involved, but you would not suffer from efficiency losses resulting from the throttle plate The actual RPM that is absolute most efficient is the torque maximum if you could have infinitely adjustable gearing as that is the RPM that the most energy is extracted from a single stroke. But that's only if the engine is held at full throttle and the load and gearing is sufficient to not let the engine accelerate
  6. In a purely mechanical sense you're correct OP. Having an open throttle reduces suction losses in the engine, but given the realities of vehicle design and automatic transmission software things are much more complicated It also has to be taken into account that in real every day driving slow acceleration can be much more efficient due to the simple nature than if the person in front of you is going to stop eventually it's more efficient to never reach your target speed
  7. pretty unlikely for 5 years of use to affect a monitor in that way I have 15-20 year old lcds that are still functional and don't have issues with modern hardware and games
  8. I guess my point to make was more that, with the level of "bad people" that any project of this scale will be introduced to, simply due to its scale, it shouldn't be expected of the audience to spend days trying to decide about the morality of every purchase. The words I used were to specifically say "there isn't a reason to *not * seperate art from artist" to suggest that the end audience member should carry the final choice of if Death of The Artist is an idea that's meaningful to them. Not to suggest that people should look at the ideas of people individually, not unilaterally. I think there's plenty of people who I don't respect the odd time they say something reasonable after years of being terrible. some people feel the value in vetting the morality of their purchases though, and both those positions I think are reasonable. Now it's still my belief that Hogwarts Legacy directly pays cheques to a really shitty person who uses that money and influence to try to sway the political atmosphere of today, but the same could be said of all big companies, but Rowling has held a spot in the pop culture for over a decade with her public comments and actions. So for many people it seems she is a figurehead of an anti trans movement. EDIT : updated some formatting to make my meaning clearer
  9. I'm not trying to say that you are wrong about your first hand experience and your opinions, you're allowed to believe what you want ,and it can be true to the way you your games. When I was talking about my friends monitors I wasn't talking about 2nd hand information, I've used both 21:9 32:9 and 48:9 eyefinity/surround. I don't see them as worth it. I occasionally use my oled tv to do an ultrawide in the centre, haven't really felt any need to buy one. My only point is I think it's a incorrect generalization saying that all users want ultrawide, it's nice but it's not objectively superior in my eyes. On the other hand I do not really believe in immersion, that's not the way I play games
  10. Might as well teach kids how to properly find and access abandonware /old games so when they do try to do it they don't get virus' or scammed by people with those premade emulator boxes. My dad made me an eBay account when I was 9 and showed me how to not get scammed on it and I've used eBay for 20 years since then, never been ripped off
  11. On a standard monitor,if you increase FOV to 100 you'll probably have the same wide view. Ultrawides are not bad, but I have not seen anything to make me think they are the Superior monitor format. I just think it's weird to say By best friend has a 34x14 screen and another friend has a 52x14 screen and I will take my 16:10 and 16:9 monitors over them every day. Edit: changed one word
  12. Weird to use ultrawide as the metaphor, and not just higher FOV, I use a taller than standard monitor for the most part, it doesn't limit how much I can see
  13. .1% lows are just a more precise show of worst case scenario frame drops. It isn't uncommon to see them in benchmarks. The video is talking about making a new measurement for msi AB yeah, afterburner uses Intel's open source Presentmon function internally and Intel is adding new features that will basically tell you "average smoothness error" which I'm sure will take time to educate the audience in but it will give users more ability to diagnose issues with their games.
  14. Did you ever get the chance to check that windows is installed on your ssd and not the HDD?
  15. Yep I watched this Feels like they are talking about developing tools to measure standard deviation in presentation of smooth animation. Makes sense to move to more defined measurements as we are able to more closely measure things.
  16. I have the same issue. Been using a video output set to 480p for audio and I just moved the display so it would be above my monitor so it's rare that software gets put in it If anyone has a solution it would be great
  17. Most people use hwinfo64 to monitor info on pc. a more up to date software. As for cooler, what are you doing in your pc to get 95 celcius?. You could lower your TDP in bios until you can get a better cooler. Is it mostly a gaming system or are you doing multithreaded work like rendering?
  18. That's also what I'm referring to. Ps5 can do locked 60 ps4 pro can do mostly 60 but it's at 720p instead of 1080p. But yeah you need modded firmware and modded game
  19. Bloodborn famously is the posterchild for bad frame times, I wish I didn't have to use custom firmware to remove the frame rate cap because From is terrible at programming frame rate limits and I don't want to cfw my ps4 yet
  20. The critisism on SBI are more silly than the the critisism of JKR in relation to hogwarts legacy. JKR uses her platform and money as one of the most culturally significant authors today to heave attacks at lgbt people. The CEO of sweet baby Inc is no JKR and has no where near the money or influence. Plenty of people with actual experience in the games industry have refuted the arguments that SBI goes in with a knife and has significant influence on the trajectory of AAA games. Now none of this is to say that either of these campaigns are particularly important. I didn't pay HL, but it had more to do with it being an open world game Now the way I see art-artist seperation is kinda tough and on a case by case basis. Especially in games to boil down the concept of a game being the creative vision of a single man or woman is naive to be sure. But for example I see buying and playing Hideo Kojima's games to be a statement in favour of Kojima's beliefs and choices. On the other hand I'd like to say watching Roman Polanski films isn't a statement in favour of statutory rape, and I think the majority of people wouldn't see it that way, I've seen many people critical of actors working with the on the run criminal and showering him with praise over the years. I think there's plenty of legitimate reason to not listen Chris Brown and express that for example The music industry is inundated with some of the most prolific abusers of other people. In Elvis, the Eagles, The Rolling Stones, Beatles, Phil Specie, Marilyn Mansion, the grunge scene,Michael Jackson, the majority of the pop punk scene from the early 2000s, and countless other Acts, we see some examples of decades of different kinds of abusive dogshit people, who happen to be some of the most influential drivers of pop culture in the modern world. To not seperate the art from the artist opens the audience up to what is effectively no end to moral challenges of what to some is just enjoying some art. In the end of it I don't think there is a neccisary reason to not seperate the art from the artist. An end user can't be required to research the choices and actions of every member of every part of an artistic project before they decide to interact with a single peice of art
  21. No stress. The simple answer is, based on the previous post I was saying the same thing as you said in the comment im replying to now. Mihle or whatever the above posters name is asked if they were a company and I replied with "[you] could look up the filing [and find out for yourself]" My meaning was the same as yours, that finding the info is trivial. I just don't actually care if they are an LLC and I don't care what their name is. So it wasn't something I was going to look up for the other poster.
  22. Very good question Would have to look in the filing. I've heard it referenced there is a name for the organization, not sure if it's a corporation
  23. I don't know how bankruptcy plays here but if I was to guess these people would have to take out massive long term loans, like remortgaging the house(if they own one)
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