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Cheesebaron

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  1. Like
    Cheesebaron got a reaction from G4LAXY in How fast is the LTT member's internet connection?   
    Mind you this is in prime time:
     
    Edit: new test outside of prime time:
     

     
     
    Edit: Got a slight upgrade, prime time speed again:
     

  2. Like
    Cheesebaron got a reaction from gutz00 in How fast is the LTT member's internet connection?   
    Mind you this is in prime time:
     
    Edit: new test outside of prime time:
     

     
     
    Edit: Got a slight upgrade, prime time speed again:
     

  3. Funny
    Cheesebaron got a reaction from pm128 in How fast is the LTT member's internet connection?   
    Mind you this is in prime time:
     
    Edit: new test outside of prime time:
     

     
     
    Edit: Got a slight upgrade, prime time speed again:
     

  4. Like
    Cheesebaron got a reaction from sub68 in How fast is the LTT member's internet connection?   
    Mind you this is in prime time:
     
    Edit: new test outside of prime time:
     

     
     
    Edit: Got a slight upgrade, prime time speed again:
     

  5. Like
    Cheesebaron got a reaction from soldier_ph in How fast is the LTT member's internet connection?   
    Mind you this is in prime time:
     
    Edit: new test outside of prime time:
     

     
     
    Edit: Got a slight upgrade, prime time speed again:
     

  6. Like
    Cheesebaron got a reaction from as96 in Improve code? (TCP/C++)   
    Use UDP instead
  7. Like
    Cheesebaron got a reaction from madknight3 in Learning C# Questions   
    Don't stop believing that. But as soon as you have to manage a csproj and solution file with more than a couple of files and/or projects it becomes super tedious to manage. That is one of the things, which an IDE just does for you.
     
    Other things as static analysis, code inspection, refactoring, intellisense etc. is not useful either you say? I really want to see you work in a professional environment without any of these tools and be productive. This is some other things that a proper IDE helps you with.
     
    As already pointed out by Nuluvius, Visual Studio Community Edition is free, so is Xamarin Studio (previously called MonoDevelop) which also does C# very well. No other IDE I have tried does C# as well as they do.
  8. Like
    Cheesebaron reacted to roflwaffle in Aperture Mouse   
    That's a nice ten-foot mod.
  9. Like
    Cheesebaron reacted to twoscoops in Which text editor do you use?   
    Atom because open source
  10. Like
    Cheesebaron got a reaction from fizzlesticks in Type of namespace name could not be found C# help please   
    Nonono, that is not how you ask a question. If you expect someone to help you, provide the minimum reproducible steps and a proper error message, which tells exactly where it goes wrong. You can't just dump your code, even worse, you can't just dump your code unindented and uncommented and expect someone to figure out what you were thinking and where the error is.
  11. Like
    Cheesebaron got a reaction from madknight3 in Type of namespace name could not be found C# help please   
    Nonono, that is not how you ask a question. If you expect someone to help you, provide the minimum reproducible steps and a proper error message, which tells exactly where it goes wrong. You can't just dump your code, even worse, you can't just dump your code unindented and uncommented and expect someone to figure out what you were thinking and where the error is.
  12. Like
    Cheesebaron got a reaction from Nuluvius in Type of namespace name could not be found C# help please   
    Nonono, that is not how you ask a question. If you expect someone to help you, provide the minimum reproducible steps and a proper error message, which tells exactly where it goes wrong. You can't just dump your code, even worse, you can't just dump your code unindented and uncommented and expect someone to figure out what you were thinking and where the error is.
  13. Like
    Cheesebaron got a reaction from Ciccioo in Type of namespace name could not be found C# help please   
    Nonono, that is not how you ask a question. If you expect someone to help you, provide the minimum reproducible steps and a proper error message, which tells exactly where it goes wrong. You can't just dump your code, even worse, you can't just dump your code unindented and uncommented and expect someone to figure out what you were thinking and where the error is.
  14. Like
    Cheesebaron got a reaction from darth_bubbles in How can I make a Slender Like game in Source/Valve Hammer   
    Why do you need to prove yourself? There are no expectations of you doing so here. It still does not make you less naive and does not change your attitude that you have shown in this thread.
     
    Also your code is not anything spectacular...
  15. Like
    Cheesebaron got a reaction from ibbadib in Help with MathJax   
    You could also use their CDN instead:
    <script type="text/javascript" src="http://cdn.mathjax.org/mathjax/latest/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script> Just put it in your <head>
     
    There is more info here: http://mathjax.readthedocs.org/en/latest/start.html
     
    Seems to work just fine: http://jsfiddle.net/unb9yvhL/
  16. Like
    Cheesebaron got a reaction from WR10 in Onboard or IEM problem , solution?   
    Does the IEM have a microphone? The front jack might not like that and is causing some problems.
  17. Like
    Cheesebaron got a reaction from ShearMe in Onboard or IEM problem , solution?   
    Does the IEM have a microphone? The front jack might not like that and is causing some problems.
  18. Like
    Cheesebaron got a reaction from Padunkadunk in What language to start with for beginner?   
    VB is crazy verbose and pita to write. I'd say skip VB and dive directly into C# if you must choose a .NET language.
  19. Like
    Cheesebaron got a reaction from SirSquid in What do you do for a living? (trollable)   
    I void warranties.
  20. Like
    Cheesebaron got a reaction from Hasleo in What language to start with for beginner?   
    Whatever OOP language. Whether it is Java, C# or something else does not matter. What matters is that you learn proper OOP principles as they will be key to creating maintainable and well separated code.
  21. Like
    Cheesebaron got a reaction from Padunkadunk in What language to start with for beginner?   
    Whatever OOP language. Whether it is Java, C# or something else does not matter. What matters is that you learn proper OOP principles as they will be key to creating maintainable and well separated code.
  22. Like
    Cheesebaron got a reaction from Nuluvius in How can I make a Slender Like game in Source/Valve Hammer   
    What a naive attitude towards the subject of producing maintainable and well architected code. I am in no doubt that you can write code, however as already established by someone else in this thread. Just because you can write code, does not mean you can write good code.
     
    Anyways, in order to do what OP wants to do in the source engine, he will have to learn C++ as that is the language used with the SDK. There are a load of resources about the usage of said SDK in their official Wiki: https://developer.valvesoftware.com/wiki/Category:Programming
     
    So the steps would be:
     
    1. Get acquainted with C++ and the development environment
    2. Install the Source SDK and try out the getting started parts of the link I provided to their Wiki
    3. Write down somewhere what it is you want to achieve
    4. Split out in smaller tasks and focus on them one at a time
    5. Implement said tasks
    6. Iterate 3-5 until you are satisfied
     
    Now this will probably take a little while, but if you keep trying and be persistent about it. Eventually you will get good enough to implement such a game.
     
    Alternatively, I would suggest you take a look at an easier environment such as Unity3D to develop some games first. There are loads and loads of resource to get started with your first games in Unity3D.
  23. Like
    Cheesebaron got a reaction from SIGSEGV in How can I make a Slender Like game in Source/Valve Hammer   
    What a naive attitude towards the subject of producing maintainable and well architected code. I am in no doubt that you can write code, however as already established by someone else in this thread. Just because you can write code, does not mean you can write good code.
     
    Anyways, in order to do what OP wants to do in the source engine, he will have to learn C++ as that is the language used with the SDK. There are a load of resources about the usage of said SDK in their official Wiki: https://developer.valvesoftware.com/wiki/Category:Programming
     
    So the steps would be:
     
    1. Get acquainted with C++ and the development environment
    2. Install the Source SDK and try out the getting started parts of the link I provided to their Wiki
    3. Write down somewhere what it is you want to achieve
    4. Split out in smaller tasks and focus on them one at a time
    5. Implement said tasks
    6. Iterate 3-5 until you are satisfied
     
    Now this will probably take a little while, but if you keep trying and be persistent about it. Eventually you will get good enough to implement such a game.
     
    Alternatively, I would suggest you take a look at an easier environment such as Unity3D to develop some games first. There are loads and loads of resource to get started with your first games in Unity3D.
  24. Like
    Cheesebaron got a reaction from Thinfrenchtoast in How fast is the LTT member's internet connection?   
    Mind you this is in prime time:
     
    Edit: new test outside of prime time:
     

     
     
    Edit: Got a slight upgrade, prime time speed again:
     

  25. Like
    Cheesebaron got a reaction from Niruuuu in How fast is the LTT member's internet connection?   
    Mind you this is in prime time:
     
    Edit: new test outside of prime time:
     

     
     
    Edit: Got a slight upgrade, prime time speed again:
     

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