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Obfuscate

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  • Posts

    3
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Profile Information

  • Gender
    Male
  • Location
    Midwest, US
  • Interests
    Programming, Music Production, BMX
  • Occupation
    Freelance Software Developer

System

  • CPU
    2600k
  • Motherboard
    MSI Z68 G45 (B3)
  • RAM
    32GB Corsair Vengeance
  • GPU
    AMD R9 280X
  • Case
    NZXT Phantom 530
  • Storage
    OCZ Vertex 3
  • PSU
    Corsair CS650M
  • Display(s)
    Generic LG Monitor ( Needs to be replaced )
  • Cooling
    Noctua NH‑D14
  • Keyboard
    Generic Microsoft Keyboard
  • Mouse
    Generic Microsoft Mouse
  • Sound
    Integrated Soundcard with Asus Xonar DAC
  • Operating System
    Windows 8.1

Obfuscate's Achievements

  1. PSU is probably my favorite........ I'm running a 220w china PSU because my PSU (which was also both antec AND 750w) shorted itself from the humidity in my room. I didn't have my dryer set up and i had a clothes line set up in my room LOL
  2. I suggest you pre-order Unity 5. Best all-in-one package. You can program in Javascript, C#/VB.NET, and I forget the others.
  3. ProjectZ Notes I saw a few XNA and C# threads in this section, hope it fits here. I'm new to the forums, but have been watching Linus for X years now. This is my first post so I just thought I'd share some of my work Common Questions What is Project Z? Project Z is a Managed, fully extensible 2D UI framework. There are plans for making Project Z a full 2D Game Engine. Is Project Z Open Source? Yes. Check out the source on BitBucket! How Does Project Z work? Project Z uses the MonoGame framework which is a Cross-Platform implementation of the XNA framework. This means that everything is rendered either with the DirectX API for Windows, or OpenGL for Linux. Project Z Render Diagram How easy is it to start making my Application in Project Z? Take a look at some example source code and see for yourself! ''' <summary> ''' A Button Element Example ''' </summary> Dim Button As New UI.Input.Button(Me) With Button ' Set the button's Text .Text = "This is my test button." ' Set the button's Position .Position = New Vector2(100, 100) ' Allow the button to be moved by the user .isMovable = True ' Enable the button's premade animations .isAnimated = True ' Autosize the button to its text .AutoSize = True End With ' Finally, add it to the Scene. AddElement(Button) Can I make custom controls?Yes. Project Z is heavily geared to allow developers to re-use, modify, and create Element assets to truly make the application you want. ProjectZ Documentation In progress. Expect to see full documentation soon. UI Element Showcase Textbox Button Trackbar Polygon with Basic Fill & Point Cordinates for each Vector Polygon with Wireframe enabled to show Triangulation ProjectZ Requirements Development Requirements Visual Studio .NET Framework 4.0 XNA Framework MonoGame 3.2 DirectX End-User Runtimes Windows Phone Developer Tools Redistributable RequirementsDirectX End-User Runtimes - WINDOWS ONLYProjectZ Downloads & Useful LinksRemoved static links to binaries & source because they get updated so frequently. Please compile the source manually for the most up-to-date release. General LinksProject Z Source Project Z On Nuget XNA / MonoGame Tools & ResourcesXnaResources.com Content Tools
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