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When most players are immersed in the joy of the Nintendo Switch hack and guess the method used by its inventor, Team Xecuter does not despair us by its speed. Until today, he has released both hacker products for Nintendo Switch, Xecuter SX Pro and Xecuter SX OS. So, Which site to buy Xecuter SX Pro with Paypal Payment in AU/CA？After reading the article, you will find the answer.
Why to buy Xecuter SX Pro for hacking Nintendo Switch?
After the announcement in which Team Xecuter demonstrated the simple operation of Xecuter SX Pro with which we can install a custom firmware on Nintendo Switch, it is time to put a price and date on your new product.
Xecuter SX Pro is working on the Nintendo Switch console, it's the first-ever flashcard supporting CFW on all firmwares®ions of Nintendo Switch. This is the first in a line of "SX" products from Team Xecuter and includes the USB Dongle&SX OS software for hacking all the Switch console.
Xecuter SX Pro with SX OS is super easy to use on the Nintendo Switch, without any modifying or harmod. With it, you are no need to buy the pricey Nintendo Switch cartridges any more. Only a single Xecuter SX Pro and a microsd card enable you to download and play hunderds of free Switch games.
Team Xecuter Switch SX Features
Thanks to this operating system it will be possible to:
- Run games Backup from memory card.
- Customize the dashboard and the operating system altogether.
- Run Homebrew, emulators and third-party codes.
With this kit you will not need anything to do the change on the Nintendo Switch, as it is complete with everything you need.
The Kit contains both a JIG to be installed laterally, in place of the right Joycon, only the first time you install the operating system, that a dongle containing the operating system to be installed, totally plug and play.
When most players are immersed in the joy of the Nintendo Switch hack and guess the method used by its inventor, Team Xecuter does not despair us by its speed. Until today, he has released both hacker products for Nintendo Switch, Xecuter SX Pro and Xecuter SX OS. The first is an ultra kit for players who would like an easy and fast method, if you know some information about the technique, the second is also a good choice.
Which site to buy Xecuter SX Pro with Paypal Payment in AU/CA？
Sky-3ds.com is the best choice, We are now the reliable site in Austrialia/ Canada to buy Xecuter SX Pro with Paypal Payment, in the mean while, we are providing you the Best Service.
- Genuine Nintendo Switch SX from Team Xecuter, this Nintendo modchip will be 100% from the official site, if it's not working or a fake one, we provide full refund or free exchange.
- Multiple Shipments, we supports free shipping to any country in the world, you can buy Team Xecuter's SX card from us with totally free shipping, we will give you tracking number on free shipping order too. you can choose free shipping, express shipping and later you can choose the USPS carrier for American local shipment.
- Safe Payment, you are allowing to buy SX with Paypal payment, which is a customer-friendly payment method and you are no need to input credit card information in our site. No need to worry about buying anything in our site. You will get what you want.
So which can be the best site and the cheapest site with free shipping and paypal payment to buy the Team Xecuter's SX flashcard, just choose us SKY-3DS.COM.
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Since I have updated my windows 8.1 to windows 10. I came to realize that my pc is getting the drastic worm. Also sometimes it becomes a hang. So, I made some research found the solutions which I got from Microsoft official help site. Those who have this type of problem, they can get help from this Microsoft official help site:
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It’s official. NVIDIA’s GeForce Partner Program has been killed off by NVIDIA after weeks of controversy surrounding the potential implications, not helped by the news that ASUS launched the AREZ line as their new home for formerly RoG-branded products which utilized Radeon GPUs.
In a blog post, NVIDIA had the following to say;Quote
A lot has been said recently about our GeForce Partner Program. The rumors, conjecture and mistruths go far beyond its intent. Rather than battling misinformation, we have decided to cancel the program.
GPP had a simple goal – ensuring that gamers know what they are buying and can make a clear choice.
NVIDIA creates cutting-edge technologies for gamers. We have dedicated our lives to it. We do our work at a crazy intense level – investing billions to invent the future and ensure that amazing NVIDIA tech keeps coming. We do this work because we know gamers love it and appreciate it. Gamers want the best GPU tech. GPP was about making sure gamers who want NVIDIA tech get NVIDIA tech.
With GPP, we asked our partners to brand their products in a way that would be crystal clear. The choice of GPU greatly defines a gaming platform. So, the GPU brand should be clearly transparent – no substitute GPUs hidden behind a pile of techno-jargon.
Most partners agreed. They own their brands and GPP didn’t change that. They decide how they want to convey their product promise to gamers. Still, today we are pulling the plug on GPP to avoid any distraction from the super exciting work we’re doing to bring amazing advances to PC gaming.
This is a great time to be a GeForce partner and be part of the fastest growing gaming platform in the world. The GeForce gaming platform is rich with the most advanced technology. And with GeForce Experience, it is “the way it’s meant to be played.”
If you’re like some of the other guys on here, you may be cringing a bit at the statement, especially the part where it was implied that the purpose of the GPP was to ensure that gamers who want NVIDIA tech know what they’re getting (which is contradicted with the fact that the boxes already do the job more than well enough). Well, don’t feel too awkward because this is pretty much a typical damage-control type of PR statement aimed to reduce whatever damage the controversy had done to NVIDIA’s image.
If you need a refresher, the GeForce Partner Program is a program for AIBs which grants them first-level access to new tech from NVIDIA along with advice from engineers along with free publicity. NVIDIA states that it is not compulsory to join the program though it would be fair to assume that companies may lose out on competitiveness if they do not join versus those that have joined. However, one unmentioned portion (and one that has been controversial) is that when part of the program, the respective company’s core gaming brand must be exclusively aligned towards GeForce GPUs, meaning that if for instance, ASUS joined the GPP (which they did), that would mean that their core gaming brand, the Republic of Gamers, would need to have their GPU-line be GeForce-exclusive, which also means that the Radeon cards would need to have the RoG branding stripped and branded as something else.
This has several implications, chief among which is that this places AMD and other potential competitors in a further uncompetitive position in the mainstream sector due to the general Tom, Dick and Harry’s tendency to pick parts based on brand rather than based on the actual product. A customer who isn’t tech-savvy would definitely know “Republic of Gamers” but “AREZ” may be relatively unknown to them. NVIDIA’s cancellation of the GPP has a lot to do with this controversy but even though the GPP is dead, the damage is already done.
Many of the rival offerings have already had their gaming brands from their respective companies stripped and either placed in a lower, “non-gaming” tier or placed in a new brand that has been created due to the GPP (such as the aforementioned AREZ lineup from ASUS). The death of the GPP does not necessarily mean that companies will immediately start to put the Radeon GPUs back into their gaming lineup as rebranding isn’t as simple and requires a bit of resources to make it work, especially when trying to build it up again. Plus, there’s no reason to doubt that NVIDIA may try something similar in the future, albeit in a more subtle manner.
While the effects of the GPP wouldn’t affect the product that you and I enthusiasts end up getting since the basic product is the same with a different brand, competition is important in the industry and what NVIDIA has done shouldn’t be overlooked. The GPP may be dead but its effects linger on.
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My experience while dual-booting both Windows 7 and Windows 10 is that more games run on Windows 7, and games run better on Windows 7.
1. Windows 10 has DirectX 12, but Windows 7 has Vulkan, which does the same thing as DirectX 12. And Vulkan seems to be the favourite between the two by current developers, due to its cross-platform abilities and open-source nature. The only games that you'll miss out on by not having Windows 10 and DirectX12 are Microsoft exclusive games (as Microsoft wants to force people to Windows 10 by withholding their games from other markets).
And there ends the only semi / potential benefit of gaming on Windows 10 that I'm aware of.
2. If you play old games, then Windows 7 natively had better compatibility for them. Some games I haven't even been able to get to run in Windows 10. I can't immediately think of the list off the top of my head, but the MechWarrior 4 series is one of the recent ones, and there have been others, too. Granted, MechWarrior 4 Mercenaries still takes some tweaking in Windows 7 to get it running, but at least I was able to get it running.
3. Another point is that, though many older games can be played in Windows 7 and 10 with some tweaking, they might take more tweaking to get working in Windows 10 than in Windows 7. There are some compatibility features that are just present in Windows 7 which are either turned off by default in Windows 10, or are missing and need to be added manually. This can included absent system DLL files, or something like .NET Framework 3.5 for legacy game support which needs to be manually enabled in Windows 10.
4. While some people mention that FPS between Windows 7 and Windows 10 should be mostly similar (some more in one OS, and some more in the other), there are some definite and even serious caveats to that:
- Due to Windows 10's ironically-titled * Game Mode which is turned on by default, Windows 10 seems to lose some FPS in a lot of situations unless that Game Mode is disabled.
- If you play Ubisoft games, they get a chunk more FPS in Windows 7 than they do in Windows 10. Sure, Ubisoft is just bad at PC coding, or whatever else you want to explain it as, but the fact is, Ubisoft games get a chunk more FPS in Windows 7 than they do in Windows 10.
5. Also, Windows 10 interrupts gaming sessions with background downloading, updates, system resets, and the general diminished stability that Windows 10 has compared to Windows 7.
6. Lastly, there are mounds more community guides, fixes, and tweaks designed for older games running in Windows 7 than there are for older games running in Windows 10.
In my view, without a doubt, Windows 7 is more stable, more reliable, and more compatible with a wider range of games than Windows 10 is. And Windows 7 is at least on-par with Windows 10 in the area of FPS. If you just want a rock-solid gaming rig that can do just about everything while not interrupting or obstructing your experiences, then I think that Windows 7 is the way to go, as I think that Windows 10 is a compromised experience both in and out of games.
* LTT made a video comparing Windows 10 running games in Game Mode to running games with Game Mode turned off:
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With yet another security bug found on processors, one has to think how anyone would've let this through for this long. People would like to think there's incompetent engineering out there and while sure, they exist, what people also don't see are the designs that even you would agree with all of the knowledge and experience in the world that seems sound without experiencing it in the real world. So I have an example of such. This one I love to share, partly because pride (I was a junior developer who found a bug in senior developer designed code, showing that even people with 5-10 years experience can make mistakes), partly because this illustrates the point well.
A description of the system
I was working on a system that comprised of a main controller unit and several wireless sensors. We had a rule with wireless communication in that we had to assume it's unreliable, even if 99.9999% of the time it appears reliable. This required that if a device transmits something, the recipient had to acknowledge it, or send an ACK. If the transmitter doesn't receive an ACK within some time, it'll retry sending the message. If three retries happened, then the device gives up on sending the message.
To handle this in software, we used a state machine. I forget the exact details, but this is what it looks like more or less on the transmitter side.
This particular style of state machine is called a hierarchical state machine. The lines with arrows represent state transition with the event that triggers it.
- The default state is "Tx Idle"
- When it gets a "send message" trigger, it transitions to the "Tx Busy" state.
After the message is sent, it goes to the "Waiting for ACK" state.
- This is a sub-state of the "Tx Busy" state because until the last request has been ACK'd, the transmitter won't transmit another message.
- If another message request comes in while in the "Tx Busy" state or its substates, it gets queued.
- If an ACK wasn't received in time, it moves up to the "Tx Busy" state again as the message is sent again.
- If an ACK was received or the message was retried enough times, it goes back to the "Tx Idle" state.
If the system needs to send an ACK for any reason, the system immediately moves to the "Tx Busy" state.
- I forget the exact detail of this mechanism, but sending an ACK basically had priority over anything else this thing was doing.
A buffer was included to queue up any messages (except ACKs) that needed to be sent if the hardware transmitter was busy sending something.
The problem: The message queue gets too full and breaks
So the problem started when a project manager working on the system with us was doing a random test on his own. The system had 8 nodes that needed to transmit and receive data back and forth between a main unit. He invoked all of the nodes causing them to flood the main unit with messages that needed to be handled. If he did this long enough, the system would basically stop and "hang." There was a queue for requests in the state machine and if another one comes in but the queue was full, it'd trigger this behavior. Not that it was bug (i.e., hitting some overflow case), it basically failed an assertion check
My investigation led to the cause being that the number of requests coming into the transmission queue was outpacing how fast this state machine could go through it.
While I'll go over what happened, I want you to think about what the solution would be. You don't have to make a comment but stew on it. Just so you're not going blind, here are the parameters you'll be working with:
- The hardware this ran on at the time was an OMAP 3430. For those that don't know their SoCs, this was the same one that powered the Motorola Droid
- The devices connect through a ZigBee wireless network system. Unlike say Wi-Fi, ZigBee uses a mesh topology. This allows a device to only send data to the closest one, which will then send it to the next closest one until the ZigBee coordinator (the equivalent of a router in Wi-Fi) is within range.
- The ZigBee coordinator is within the main controller unit and communicates to the main board over a serial line at 115200 baud (or about 115.2 kbps)
- The messages were at most 300 or so bytes in length.
- Retry time is 100 milliseconds.
- At the time this problem happens, the system appears more or less fine (i.e., retries aren't piling up)
If you thought...
- "Increase the size of the message queue", then that won't work. Why? As my lead said: if you're overflowing your transmission queue, increasing its size only delays the problem from happening.
- "The hardware isn't actually capable," this doesn't make sense either. The application isn't that complicated and frankly, the hardware was overkill for the app it was running. But the hardware itself had to do other things so that's what they went with.
- "The transmission rate is too slow", the ZigBee network isn't exactly that fast and if the transmission speed was too slow, the network would be choking. But it wasn't as we weren't detecting anything odd with the network, and the ZigBee coordinator was fine.
Note I understand you don't have access to a complete understanding, so don't take the responses here too personally.
The root cause: There's an issue with the ACKing system
The problem lies with the priority need for ACKs to be transmitted. The reason for having a "Tx Busy" state in the first place is not really as a courtesy, but that the serial lines are asynchronous. That is, once we fed the serial line some data and how much of it there is, it'll take care of the rest and the application is free to do other things. The state machine is waiting for the serial line to say "Okay, I'm done" before moving to the next state. However, whenever a "send ACK" request comes it, it gets sent regardless of what's going on.
Because of the way ACKs are short cutting the process, they are constantly keeping the serial line busy. This unintentionally can introduce a stall in the state machine where it never gets to the "Waiting for ACK" state. Or rather it gets there, but it's constantly pulled away from it. To put in another way, let's say you need to talk to someone, but there are other people who have higher priority than you who are allowed to interrupt you whenever. So whenever one of these higher priority people come in, they butt you out, speak to the person, and leave. But there's a ton of these people, and eventually your request never gets served (and you'll feel like punching one of these higher priority people).
(Note: I don't recall the exact way the serial line behavior was on the main unit, so there's some holes in the explanation here that I can't answer)
The solution is to deffer all transmission requests until the transmission is completed. So now the state machine looks something like this:
The fun part was the original state machine was also used in a few other places where some sort of communication with another device was happening. As you can imagine, this fix had to be propagated to various other parts of the system. And not only that, but we already had documentation with these state machine diagrams and such, so those had to be updated.
So remember: just because something looks sound, doesn't mean it's bulletproof. If you want to critique a huge issue cropping up, you're free to do so as long as you understand most of the time, these things go overlooked because they're not readily visible.
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DMVPN is mentioned in the official CCNA guide and also in the CCNP (specifically Routing and Switching I'm talking here) but it isn't really listed to configure in the exam topics for the CCNP route. The exam blueprints state you need to 'Describe' but if you've ever attempted a Cisco exam before then you might know, that doesn't mean you might get a question related to the configuration side. We are going to be looking at a simple lab with some theory behind DMVPN without the encryption, but a basic explanation what DMVPN is:
DMVPN (Dynamic Multipoint VPN) isn't a protocol within itself, but is crafted by the various protocols used together to achieve what DMVPN does. It allows us to create a hub-spoke like topology with spokes being able to dynamically form a VPN between other remote spokes and the Hub. The protocols that create DMVPN:
-A dynamic routing protocol (common: EIGRP or OSPF)
IPSec is also a common protocol used but it isn't actually a requirement (although it is preferred since running plain GRE isn't the best idea...). Technically you don't actually need to run a dynamic routing protocol and have static routes but again it is very common to see a dynamic routing protocol. Before moving onto a basic introduction to configuration and the design, DMVPN can scale very large (thousands of remote sites) and not only allows our spokes with dynamic IP addresses to participate in the design but also the configuration is very effective instead of creating static tunnels for loads of remote sites.
The single hub topology design
This topology will use the internet as the underlay to transport our packets, although we will create an 'overlay' using multipoint GRE to carry our site traffic (10.x.x.x) using EIGRP. In DMVPN, we use the terms 'underlay' and 'overlay' a bit similar to GRE over IPSec where IPSec is used as the protocol to transport GRE otherwise we will have no protection. GRE is normally used to transport different traffic since IPSec itself can only carry unicast traffic, it you want to take advantage of multicast and other types of traffic then you can encapsulate with GRE and then send it over the IPSec tunnel as a unicast packet. In our case, we could even just use IPSec without GRE and just define the neighbors in our routing protocol so our updates and hellos etc.. are sent via unicast instead of multicast, that bypasses the learning and fun we'll see in this post!
Why not use typical GRE point to point tunnels? Firstly, this defeats the whole purpose what DMVPN achieves, it allows us to manage our design with ease and dynamically form tunnels with remote spokes and with the HUB. If we have a static tunnel configuration, think about it we need X amount of tunnels configured on the HUB depending how many spokes are in our design and then a tunnel from the spoke to the HUB, and then finally a tunnel from SpokeX to every single other spoke that exist if you need Spoke-Spoke communication without traffic traversing through the HUB.
Multipoint GRE allows a single tunnel configuration to then dynamically form tunnels without the need of loads of 'interface tunnel x' in the configuration. It can take the configuration of the single interface and then use NHRP to dynamically form tunnels to other routers.
Next Hop resolution protocol is the protocol in DMVPN which makes it possible for spokes to register their public IP address according to their tunnel interface IP address whether the public facing interface is static or dynamic. Everyone explains NHRP like ARP but on the internet instead of within a local LAN. The protocol works as a server-client model where clients would point to a server to register their address (more specifically their NBMA aka Non Broadcast Multi Access). We will look at NHRP in more detail not only with configuration but also verification commands and more theory when we actually see outputs.
Dynamic Routing Protocol
As I've mentioned, a routing protocol isn't actually a requirement for DMVPN although as you may know, a dynamic routing protocol makes routing more scalable when working with a large amount of subnets/networks. We will be using EIGRP in this example.
There are many design guides and generic guides on the web which show different methods such as using an IPSec profile directly in IOS or even having a firewall which offloads the resources for IPSec tunnels and then a router performing the GRE/NHRP etc.. In our example, I won't be using IPSec since the ipsec configuration is straight forward to lab but also very easy to setup using preshared keys, it gets more interesting when you begin to introduce a PKI server for certificates and IPSec enrollment instead of using keys/shared secrets...
Starting with the basic configuration of all the routers so you can follow along:Spoiler
!HUB interface Loopback0 ip address 10.0.0.1 255.255.255.0 ! interface Loopback1 ip address 10.0.1.1 255.255.255.0 ! interface Loopback2 ip address 10.0.2.1 255.255.255.0 ! interface Loopback3 ip address 10.0.3.1 255.255.255.0 ! interface GigabitEthernet0/0 ip address 22.214.171.124 255.255.255.252 ! ip route 0.0.0.0 0.0.0.0 126.96.36.199 !ISP interface GigabitEthernet0/0 ip address 188.8.131.52 255.255.255.252 ! interface GigabitEthernet0/1 ip address 184.108.40.206 255.255.255.252 ! interface GigabitEthernet0/2 ip address 220.127.116.11 255.255.255.252 ! interface GigabitEthernet0/3 ip address 18.104.22.168 255.255.255.252 !Spoke-1 interface Loopback0 ip address 10.10.1.1 255.255.255.0 ! interface GigabitEthernet0/0 ip address 22.214.171.124 255.255.255.252 ! ip route 0.0.0.0 0.0.0.0 126.96.36.199 !Spoke-2 interface Loopback0 ip address 10.10.2.1 255.255.255.0 ! interface GigabitEthernet0/0 ip address 188.8.131.52 255.255.255.252 ! ip route 0.0.0.0 0.0.0.0 184.108.40.206 !Spoke-3 interface Loopback0 ip address 10.10.3.1 255.255.255.0 ! interface GigabitEthernet0/0 ip address 220.127.116.11 255.255.255.252 ! ip route 0.0.0.0 0.0.0.0 18.104.22.168
Starting with a basic check, we can ping each spoke from the HUB:
HUB#ping 22.214.171.124 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 126.96.36.199, timeout is 2 seconds: !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 5/5/6 ms HUB#ping 188.8.131.52 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 184.108.40.206, timeout is 2 seconds: !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 4/5/6 ms HUB#ping 220.127.116.11 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 18.104.22.168, timeout is 2 seconds: !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 5/5/6 ms
Firstly, lets start with some basic tunnel configuration. What we need to configure, an overlay which will use the 192.168.254.0/24 network for the tunnels to communicate. Lets go ahead and actually configure some other important commands on our HUB which will also act as the 'Next Hop Server aka NHS' for NHRP.
HUB Configuration (Phase 1)
interface Tunnel0 ip address 192.168.254.1 255.255.255.0 no ip redirects ip nhrp map multicast dynamic ip nhrp network-id 10 tunnel source GigabitEthernet0/0 tunnel mode gre multipoint tunnel key 1
ip nhrp map multicast dynamic
On the hub, this command serves to map multicast packets to the mappings that are created within the NHRP database.
ip nhrp network-id 10
This is similar to the tunnel key command, where we can identify specific NHRP networks but this must match on all routers, this is required in a NHRP configuration.
tunnel key 1
The tunnel key command in a tunnel configuration mode allows us to define which tunnel specific packets belong to, this is important when we have multiple tunnels on the interface and as a best practice I like to specify this even with a single tunnel configuration.
Spoke Configuration (Phase 1)
interface tunnel 0 ip address 192.168.254.(x) 255.255.255.0 !Spoke-1 .10, Spoke-2 .20 and Spoke-3 as .30 no ip redirects ip nhrp map 192.168.254.1 22.214.171.124 ip nhrp network-id 10 ip nhrp nhs 192.168.254.1 tunnel source GigabitEthernet0/0 tunnel mode gre multipoint tunnel key 1
Let's capture some packets! If I shut down the tunnel interface on Spoke-1 and turn it back on, this looks like the things thing that happens relating to NHRP, which also reflects the configuration we have done.
Let's look into the NHRP packet itself and then see what conversation is going on. We'll look into the interesting stuff without getting into too much depth:
Firstly, Spoke-1 sends a NHRP Registration request (to 126.96.36.199 which is the HUB), you can see this request holds some information which will build the NHRP database we will see shortly. Spoke-1 actually announces its own NBMA address and the protocol address (in our case its our tunnel: 192.168.254.10, destination to 192.168.254.1 the tunnel interface on the HUB). These NHRP requests will be sent every 1/3rd of the Hold timer which by default is 7200s (found under the 'Client Information Entry'). The client expects a reply and will keep sending out NHRP requests double time (from 1, 2, 4 etc.. to 32... that is the theory for those CCNP exam takers!)
Next, we receive a reply from 188.8.131.52 (HUB), which looks like:
If we take a quick look at RFC2332, its states that Code 0 is indeed a successful register with the NHS. The next 2 packets were actually a repeated request/successful request which we won't dive into because they look the same as the above 2 request and reply NHRP packets.
With all the spokes configured, this process happens fairly quickly in our lab environment and we can now see a populated NHRP database which can be found using:
HUB#show dmvpn Interface: Tunnel0, IPv4 NHRP Details Type:Hub, NHRP Peers:3, # Ent Peer NBMA Addr Peer Tunnel Add State UpDn Tm Attrb ----- --------------- --------------- ----- -------- ----- 1 184.108.40.206 192.168.254.10 UP 00:16:59 D 1 220.127.116.11 192.168.254.20 UP 00:15:08 D 1 18.104.22.168 192.168.254.30 UP 00:14:54 D
HUB#ping 192.168.254.10 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 192.168.254.10, timeout is 2 seconds: !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 6/6/8 ms HUB#ping 192.168.254.20 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 192.168.254.20, timeout is 2 seconds: !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 6/6/8 ms HUB#ping 192.168.254.30 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 192.168.254.30, timeout is 2 seconds: !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 6/6/7 ms
Do you think we would be able to ping Spoke-1 (192.168.254.10) from Spoke-2?
Spoke-2#ping 192.168.254.10 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 192.168.254.10, timeout is 2 seconds: !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 6/12/25 ms
The answer is yes! Although something happens behind the scenes. How could Spoke-2 possibly know how to get to 192.168.254.10? What happened was Spoke-2 actually send an NHRP request to its NHS (192.168.254.1). Because we have mapped the public IP address 22.214.171.124 to reach the HUB/NHS we can instantly send a request for 192.168.254.10.
You can see above, we sent our NBMA and the Tunnel address, but the destination is 192.168.254.10. We are going to practically be asking, what is the NMBA address for 192.168.254.10? Now this is the part where NHRP gets interesting, try to see if something looks different below:
If we just explain a quick overview, we send an NHRP request for 192.168.254.10 to 126.96.36.199 (which is our NHS). When the request hits the NHS, it will actually send it to the NMBA which is registered in the NHRP database (being 188.8.131.52). Spoke-1 (184.108.40.206) actually replies with its information (NMBA and Tunnel address 192.168.254.10). If we do a traceroute from Spoke-2 when the NHRP table is cleared on Spoke-2, have a look at the results that prove this:
Spoke-2#traceroute 192.168.254.10 1 192.168.254.1 9 msec 192.168.254.10 7 msec 6 msec Spoke-2#show dmvpn Interface: Tunnel0, IPv4 NHRP Details Type:Spoke, NHRP Peers:2, # Ent Peer NBMA Addr Peer Tunnel Add State UpDn Tm Attrb ----- --------------- --------------- ----- -------- ----- 1 220.127.116.11 192.168.254.1 UP 00:27:00 S 1 18.104.22.168 192.168.254.10 UP 00:00:23 D Spoke-2#traceroute 192.168.254.10 1 192.168.254.10 8 msec 7 msec *
If the entry is not in our NHRP database, then the first few packets/traffic will traverse through the HUB until we receive the reply with the NBMA address of Spoke-1. This is the dynamic part of DMVPN already in action, because we learn the address to send traffic to if we want to directly communicate with that Spoke.
When we start advertising our networks from the spokes, this will change and then we can start talking about the different phases that can change the flow of traffic and how routes are propagated throughout this DMVPN design. We are going to configure EIGRP to setup a relationship which each neighbor but also advertise the loopbacks into EIGRP.
router eigrp 1 network 10.0.0.0 0.255.255.255 network 192.168.254.0 0.0.0.255
We can put a more granular network statement to chose what participates into EIGRP but let us keep it simple and sweet. We'll look at the phases in DMVPN which can change our traffic flow and how we learn routes. Before moving on, we can come across an issue with EIGRP neighbor flapping with the tunnels, we must include a command in our tunnel configuration on each spoke which allows us to map multicast traffic to the NBMA address of the Hub.
interface tunnel 0 ip nhrp map multicast 22.214.171.124
Confirming EIGRP neighbors on the HUB:
HUB#sh ip eigrp ne EIGRP-IPv4 Neighbors for AS(1) H Address Interface Hold Uptime SRTT RTO Q Seq (sec) (ms) Cnt Num 2 192.168.254.30 Tu0 14 00:02:02 12 1506 0 5 1 192.168.254.20 Tu0 13 00:02:07 624 3744 0 5 0 192.168.254.10 Tu0 11 00:02:16 9 1506 0 6
If we have a look at the routes that the HUB has dynamically learned via EIGRP:
HUB#sh ip route eigrp 10.0.0.0/8 is variably subnetted, 11 subnets, 2 masks D 10.10.1.0/24 [90/27008000] via 192.168.254.10, 00:05:46, Tunnel0 D 10.10.2.0/24 [90/27008000] via 192.168.254.20, 00:05:38, Tunnel0 D 10.10.3.0/24 [90/27008000] via 192.168.254.30, 00:05:30, Tunnel0
There is an issue that can occur because of the default behaviour with EIGRP, if we take a look at the routing table for Spoke-3:
Spoke-3#show ip route eigrp 10.0.0.0/8 is variably subnetted, 6 subnets, 2 masks D 10.0.0.0/24 [90/27008000] via 192.168.254.1, 00:06:29, Tunnel0 D 10.0.1.0/24 [90/27008000] via 192.168.254.1, 00:06:29, Tunnel0 D 10.0.2.0/24 [90/27008000] via 192.168.254.1, 00:06:29, Tunnel0 D 10.0.3.0/24 [90/27008000] via 192.168.254.1, 00:06:29, Tunnel0
We can see routes behind the HUB (eg. loopbacks) that can successfully be reached via the Tunnel interface, the issue is with routes from other spokes. The default behaviour with EIGRP is to not advertise a route out of an interface which it was received on (eg. Tunnel 0), this is a very good example of Split Horizon which is also apart of RIP and how that protocol works. We can simply solve this with an interface command on the HUB:
interface tunnel 0 no ip split-horizon eigrp 1
Looking back at the routing table for Spoke-3:
Spoke-3#show ip route eigrp 10.0.0.0/8 is variably subnetted, 8 subnets, 2 masks D 10.0.0.0/24 [90/27008000] via 192.168.254.1, 00:09:07, Tunnel0 D 10.0.1.0/24 [90/27008000] via 192.168.254.1, 00:09:07, Tunnel0 D 10.0.2.0/24 [90/27008000] via 192.168.254.1, 00:09:07, Tunnel0 D 10.0.3.0/24 [90/27008000] via 192.168.254.1, 00:09:07, Tunnel0 D 10.10.1.0/24 [90/28288000] via 192.168.254.1, 00:00:12, Tunnel0 D 10.10.2.0/24 [90/28288000] via 192.168.254.1, 00:00:12, Tunnel0
The phases are kind of steps during the DMVPN process when you have:
Phase 1) Only Hub-Spoke traffic
Phase 2) Spokes can then dynamically form tunnels with other spokes, no need to go through the HUB (firstly initial traffic will go through HUB because of the NHRP request)
Phase 3) Spokes can dynamically reply to a NHRP request and spokes can work together without the HUB to initiate traffic between them
During phase 1, our traffic will ALWAYS go through the HUB because although we have turned off 'split horizon', the HUB will advertise the routes from other spokes via itself. The next hop IP address in the routing table will show the HUBs IP address as shown below: (Notice all routes are reachable via 192.168.254.1)
Spoke-1#show ip route eigrp 10.0.0.0/8 is variably subnetted, 8 subnets, 2 masks D 10.0.0.0/24 [90/27008000] via 192.168.254.1, 00:49:16, Tunnel0 D 10.0.1.0/24 [90/27008000] via 192.168.254.1, 00:49:16, Tunnel0 D 10.0.2.0/24 [90/27008000] via 192.168.254.1, 00:49:16, Tunnel0 D 10.0.3.0/24 [90/27008000] via 192.168.254.1, 00:49:16, Tunnel0 D 10.10.2.0/24 [90/28288000] via 192.168.254.1, 00:40:05, Tunnel0 D 10.10.3.0/24 [90/28288000] via 192.168.254.1, 00:40:05, Tunnel0
If we simply use a command on the HUB, we can allow the routes to be pushed out without the HUB adding itself as the next hop to reach the network. This is also moving the DMVPN into phase 2 where direct communication between spokes don't need to transverse the HUB all the time.
interface Tunnel0 no ip next-hop-self eigrp 1
Before looking into what this does, now we will take another look at the routing table:
Spoke-1#show ip route eigrp 10.0.0.0/8 is variably subnetted, 8 subnets, 2 masks D 10.0.0.0/24 [90/27008000] via 192.168.254.1, 00:00:21, Tunnel0 D 10.0.1.0/24 [90/27008000] via 192.168.254.1, 00:00:21, Tunnel0 D 10.0.2.0/24 [90/27008000] via 192.168.254.1, 00:00:21, Tunnel0 D 10.0.3.0/24 [90/27008000] via 192.168.254.1, 00:00:21, Tunnel0 D 10.10.2.0/24 [90/28288000] via 192.168.254.20, 00:00:21, Tunnel0 D 10.10.3.0/24 [90/28288000] via 192.168.254.30, 00:00:21, Tunnel0
We can now see, 10.10.2.0/24 via 192.168.254.20 and 10.10.3.0/24 via 192.168.254.30. This command will not make the HUB advertise the routes via itself. Back to Phase 3, the spoke itself can reply directly to a request because currently the request is being sent to the HUB and then the HUB is forwarding that request towards the destination.
Here is an example of a basic packet capture when Spoke-1 tries to ping 10.10.3.1 (Spoke-3):
You can see, the original source (126.96.36.199 - Spoke-1) is sent towards 188.8.131.52(HUB) and then, 184.108.40.206(HUB) sends it to 220.127.116.11(Spoke-3). To make this into Phase 3, we can simply add 2 commands on the hub and then a command on each spoke:
!HUB interface tunnel 0 ip nhrp redirect ip nhrp shortcut !SPOKES interface tunnel 0 ip nhrp shortcut
Its 3:34AM and I need sleep (said this an hour ago...) so will update this when I get some time tomorrow...
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So as visible from the title this ones on the famous flop of a game Destiny 2 which was launched on all platforms. So what is their to rant about with destiny? Their base game is actually designed well, inventory system is clean and flush, The maps are clear and understanding, Gameplay in PVE is well and when you get use to it if your a Destiny 1 player the Crucible is alright. So what is the problem with the game? Oh right the End-Game content and content in general.
So to start off lets talk about the End game content. Hmm wait there isn't much really, You have Public events and patrols, the weekly and daily milestones, Nightfall and the Raid. But that sounds like a decent amount of end game content. Well in retro speck it isn't purely due to a system they implemented called 'Clans'. When you in an active clan you have many members going around doing things for the clan and getting the clan reward for all members so whats the problem with this? well the system includes Raid equipment drops and not just the Tokens (which I would prefer) so people who don't do the raid will have a chance of getting a raid weapon or gear for minimum effort and to kick in the teeth of the ones who ran the raid the clan engram for the raid will drop it at a higher light level... So like I mentioned if you are in an active clan you can get these drops weekly and with less effort.
Now what else can I talk about? well the remaining of the end game content is stale (prior to the nightfall update) nightfalls previously didn't drop specific gear for said nightfall, Public events just get repetitive and milestones are usually done within a day (excluding Raid depending on your play style) So what could they have done? Well below i'm gonna give some opinions.
1. Bring back the Daily/Weekly Campaign missions at a harder difficulties,
This can provide replay ability and also give the player another thing to do and possibly find a rare weapon only available within the Daily/Weekly campaign event... *Cough* Black Spindle *cough*
2. Add an intractable door in the tower which takes you to the last city.
So to explain this in detail the door would bring you to the last city which would have patrols that would have you clearing out the remaining cabal that are within the city, Have an area like Court of Oryx on the Dreadnaught where you must fend off a wave of Cabal attacking the city from the wall or ones heading towards the tower. It could include things like intractable AI which will give you quests or simply a different prospective of the fall to add to the already 'existent lore', and when you have explored for a while your vanguard will radio you saying that they have a reward for you when you return for helping in the repair of the last city (Daily rewards) nothing amazing maybe vanguard gear which is a light level higher than the current peace you have or randomly give you and exotic engram.
This would give more end-game as having a court of oryx type event happen that you can start can lead to more gear to collect and well a fun massive event that more than 6 guardians can participate in.
3. Add back the Randomised weapon roles (I heard they are possibly being brought back)
This added to the end-game in a way because people would grind to get the 'perfect role' of a weapon and this would then in return improve the crucible than just seeing the Uriels Gift and all the other generic weapons that are soo so common in the Crucible.
4. Remove the Raid gear engram from the clan post, Meaning they will not get raid gear but be given tokens for the raid vendor (Which only unlocks when you ran the raid once) So this give people the incentive to run the raid to use said tokens and will also provide players with more things to do and or raid helpers. So for this I was thinking you would need to get this drop of tokens for 3 weeks in a row to get one piece of armour/weapon form the vendor.
Like this is minor things that could use recycled aspects of the game to make possible, You have the assets for the City already since it was used in the second mission (technically second mission) you have the script for the randomised roles on weapons from Destiny one and the same script for the daily/weekly missions
No to be fair this wasn't much of a rant but my opinion on the game and showing what I see as flaws for the hardcore area of the community
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PCPartPicker part list: https://ca.pcpartpicker.com/list/8vP9GG
Price breakdown by merchant: https://ca.pcpartpicker.com/list/8vP9GG/by_merchant/
CPU: Intel - Core i5-8400 2.8GHz 6-Core Processor ($229.95 @ Vuugo)
Memory: G.Skill - Aegis 8GB (1 x 8GB) DDR4-2133 Memory ($102.99 @ Newegg Canada)
Storage: ADATA - SU800 128GB M.2-2280 Solid State Drive ($66.99 @ Newegg Canada)
Storage: Western Digital - Caviar Blue 1TB 3.5" 7200RPM Internal Hard Drive ($47.99 @ Newegg Canada)
Video Card: Gigabyte - GeForce GTX 1060 6GB 6GB D5 6G Video Card ($439.99 @ Newegg Canada)
Power Supply: Corsair - CXM 550W 80+ Bronze Certified Semi-Modular ATX Power Supply ($81.99 @ PC-Canada)
Other: ASUS TUF H310-Plus Gaming LGA1151 (300 Series) DDR4 HDMI VGA M.2 ATX Motherboard ($112.65)
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2018-04-15 00:12 EDT-0400
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How to Get Microsoft Office Specialist Certification?
Can you imagine a scenario where a single certification can give you the much-desired and much-required career hike?
Yes, it can happen. Not in dreams but in reality. A Microsoft Office Specialist Certification is the key to achieve that. The course if highly reputable in the IT streets and hold a concrete value as well. The certification will instill a comprehensive set of industry-oriented skills and expertise. By doing this certification, you will be well-versed in implementing the integrated modules of Microsoft Office in a real-time situation. It comes with a guarantee to make you proficient in the full features and practicality of Microsoft Office.
Why go for Microsoft Office Specialist certification?
Because there is nothing that doesn’t require Microsoft Office. Starting from an austere report to the research-based presentation, everything is made with the comprehensive tools of Microsoft Office only. MS Word, MS Excel, and MS PowerPoint are the three pillars of any business and organization and if you are not aware of their know-how then your survival would be very tough. The certification makes you well-versed in these three most vital tools.
Here is our guide to getting a Microsoft Certification Office Specialist Certification.
- Acquire some basic system knowledge beforehand - Before enrolling yourself to real-time Microsoft Office specialist certification, some basic computer knowledge is essential. However, in today's digital world there would be hardly any single soul which doesn’t know how to operate the computer. Still, predictions are not always true. If you don’t know the basics of the operating system then kindly enroll for a Basic Computer learning course.
- Proceed further by enrolling in Microsoft office courses - Once you acquire some basic operating knowledge, it’s time to get enrolled in a professional Microsoft Office Course. The course will help you to have a better understanding of the extensive features of Microsoft Office.
- Pick the right certification course - To become a certified Microsoft Office Specialist; you should get a relevant certification. Depending on your skills and your requirements, you can choose particular certification. For instance, professionals who deal with MIS Reports and Sales Reports can go for MS Excel certification. Similarly, MS Word certification is the best option for individuals preparing newsletters, press releases, blogs and any sort of content requirement.
- Clear the certification exam - The final step is to clear the certification program. All the Microsoft Office Specialist certification programs require candidates to clear an exam to acquire the certification. The exam is of 90-minute duration and consists of varied questions. If you have attended the classes and did the thorough practice then clearing it would be a tough nut to crack. However, proper guidance is always crucial.
How to get through the exam?
Depending on the skills and level, the Microsoft Office Specialist Certification is divided into three categories:
Each category has a thorough curriculum and demands utmost dedication from candidate’s side to get it cleared Microsoft training. While choosing the Institute for this certification, candidates should be extra careful as many institutes do not provide customer and Online-instructor support. There are institutes like Koenig Solutions with dedicated teams to mentor you and help enhance your understanding of the course materials.
Who can go for Microsoft Office Specialist Certification?
This certification is not industry-specific or bounded. Anyone can do this course as Microsoft implementation is vast and varied.
However, profiles like Administrator, Project Managers, Analysts, Marketing Managers, and HR Executives are in deep need of this course. The scope of this course is not limited to professionals. Students can also go this course as today’s education world also demands good operating system knowledge.
So, whether you are a skilled professional working in an MNC or a student pursuing studies, get a Microsoft Office certification and stand above your competitors.
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This post contains an extensive analysis of the G-SYNC module's features and behavior. This is not intended to be a review of the S2417DG monitor itself.
Input / Output
This monitor uses a v2 G-SYNC module, which supports a single DisplayPort 1.2 input and a single HDMI 1.4 input. G-SYNC is only supported over DisplayPort.
This monitor supports up to 165 Hz at 2560×1440 through DisplayPort. The following timings are used for that format: [TODO: IMG]
Unfortunately, the G-SYNC module carries the same behavioral flaws that other DisplayPort monitors have. When the monitor is powered down, the operating system considers the display disconnected, and will re-shuffle application windows and icons to the remaining screens.
This does not occur with DVI or HDMI (including the HDMI port on the G-SYNC module), since DVI and HDMI supply a small amount of power from the source to read the sink EDID of the connected device even when it is powered down, which allows the operating system to still recognize the display. DisplayPort does not allow power to be transmitted from source to sink, as the DP_PWR pin is only intended for use by attached devices (such as adapters).
The HDMI port on the v2 G-SYNC module has a flat 60 Hz at all resolutions. While many 144 Hz monitors (particularly older ones) are limited to 60 Hz at full resolution over HDMI, this is usually due to a simple bandwidth limit of the hardware. The manufacturer would choose to implement an HDMI controller that was only capable of up to ≈150 Mpx/s, which was only enough for 60 Hz at 1080p. However, since it was only a matter of limited bandwidth, higher refresh rates could still be achieved over HDMI by lowering the resolution. Usually something like 720p (which has less than half as many pixels as 1080p) would be enough to get 120 Hz.
However, the G-SYNC module seems to have a software restriction which actually enforces a strict 60 Hz limit over HDMI at all resolutions, regardless of bandwidth. The monitor does work at up to 60 Hz at 2560×1440 over HDMI, so it supports at least that much bandwidth, but when attempting higher refresh rates at a lower resolution such as 1080p 120 Hz, 100 Hz, and even 75 Hz, it only resulted in a black screen, despite the fact that 1080p 100 Hz and 75 Hz use less bandwidth than 1440p 60 Hz.
This is an unfortunate and seemingly needless software restriction.
Can AMD graphics cards run a G-SYNC monitor at full refresh rate?
There has been some confusion in the past as to whether G-SYNC monitors will be limited to 60 Hz when using AMD graphics cards. Unsurprisingly there are not very many people with the means to test this, as most people with G-SYNC monitors don't have AMD graphics cards laying around or vice versa, and reviewers haven't thought to test it either (at least to my knowledge).
Fortunately, I have an AMD RX 480 on hand, so I have tested it and found that this monitor (the Dell S2417DG) works perfectly fine, up to its maximum overclock of 1440p 165 Hz, on AMD cards. G-SYNC, of course, is not supported, but there does not appear to be any restriction requiring you to have an NVIDIA graphics card to achieve the full resolution and refresh rate of a G-SYNC monitor.
G-SYNC behavior at low frame rates
Does G-SYNC work through a DisplayPort daisy-chain?
No. I tested this monitor daisy-chained from a Dell U2414H. The S2417DG was recognized, and worked at up to 1440p 120 Hz (higher refresh rates are not available since it exceeds the bandwidth limitations of DP 1.2 when combined with a 1080p 60 Hz display). However, it was not recognized as a G-SYNC monitor, and the G-SYNC (and ULMB) options were missing from the NVIDIA control panel.
Does G-SYNC work through a DisplayPort MST hub?
No. I tested this monitor through an Accell K088B-004B two-port DisplayPort 1.2 MST hub. The S2417DG was recognized, and worked at up to 1440p 165 Hz. However, it was not recognized as a G-SYNC monitor, and the G-SYNC (and ULMB) options were missing from the NVIDIA control panel.
ULMB (Ultra-Low Motion Blur) is NVIDIA's implementation of backlight strobing built in to G-SYNC monitors. Backlight strobing is a form of reducing perceived motion blur by eliminating the "sample-and-hold" behavior of LCDs. It makes the screen behave in a manner more similar to CRTs, where the image fades to black shortly after it is drawn. This changes the way that the human eye tracks motion. Backlight strobing does reduce the maximum brightness of the monitor significantly, since the monitor only spends a fraction of the time illuminated, which reduces the total light output of the monitor.
Similar to PWM brightness control, backlight strobing can cause noticeable flickering if the strobing is done at low frequencies. Usually 85 Hz is the recommended minimum for strobing. 85 Hz was a standard refresh frequency in the days of CRTs, where it seems most people stop noticing flickering at or above that level.
PWM brightness control does not achieve the same effect as backlight strobing because the pulses are not synchronized with the monitor's refresh operations, and PWM brightness control usually operates at a much higher frequency than backlight strobing does.
NVIDIA's backlight strobing implementation, ULMB, is only available at 85 Hz, 100 Hz, and 120 Hz.
For technical reasons, ULMB is not compatible with variable refresh technologies like G-SYNC. The user must choose between either ULMB or G-SYNC, they cannot be used at the same time.
Relationship between ULMB Pulse Width setting and actual pulse width
Monitors often give settings in unitless quantities. The most universal example of this is the "brightness" setting, which most monitors allow you to adjust between "0" and "100", but with no indication of what these numbers actually represent, other than arbitrary relative values.
Since these settings usually go between 0 and 100, many people use the term "percent" when discussing these settings (i.e. "I set the monitor to 50% brightness"). However, some people will recognize that these numbers do not actually represent a percentage of the maximum setting, otherwise a brightness setting of "0" would leave the monitor completely dark. In reality the settings follow an arbitrary (and in some cases, non-linear) curve.
In this case, the same concept is true with the ULMB pulse width setting. The "100" setting does not equate to a 100% pulse width (which would mean no strobing at all). This being the case, I decided to measure the strobe at various settings to determine what the real pulse width was, for curiosity's sake.
The setting behaves differently at different refresh rates; neither the pulse width nor the duty cycle remains the same. The setting is variable between "10" and "100", in increments of 1. The pulse width responds linearly to the setting, meaning that each decrease of 1 in the setting decreases the pulse width by the same amount every time. When set to 100, the pulse width is twice as long as when set to 50, and ten times as long as when set to 10.
Pulse width is often represented in terms of the duty cycle, which is the pulse width as a percentage of the total period. For example, at 100 Hz a single period would be 10 ms. A pulse width of 2 ms would be 20% of a single period, or a 20% duty cycle.
- At 120 Hz, the pulse width was configurable between 2.22% (185 µs) at pulse width setting "10", and 22.1% (1.84 ms) at pulse width setting "100".
- At 100 Hz, the pulse width was configurable between 2.44% (244 µs) at "10", and 24.1% (2.41 ms) at "100".
- At 85 Hz, the pulse width varied between 3.03% (356 µs) at "10" and 30.1% (3.55 ms) at "100".
Actual measurements at every interval of 10 may be viewed here: [TODO: ALBUM]
Brightness reduction when using ULMB
Lowering the strobe duty cycle will reduce the total light output of the monitor, which reduces the overall brightness. Brightness is directly proportional to strobe duty cycle; cutting the duty cycle in half will cut the brightness in half.
Since the monitor uses DC brightness control, it has a "100% duty cycle" when not in ULMB mode. Activating ULMB will reduce the brightness significantly from the monitor's maximum, since the duty cycle will drop to 30% or less. This is not as much of a problem as it might sound like, since the monitor has a powerful backlight capable of excessively high brightness (well over 400 cd/m2), presumably for this exact reason. Even 20% of maximum brightness will be enough for most users, and most people will not have the brightness set anywhere near maximum in normal mode. The monitor also keeps separate brightness settings when switching between normal and ULMB mode.
Can ULMB be used with AMD graphics cards?
No. The ULMB settings in the monitor's internal menu are greyed out in any situation where the monitor isn't recognized as a G-SYNC monitor, including when the monitor is attached to an AMD graphics card. ULMB must be enabled through the NVIDIA control panel, and the monitor will not show up in the NVIDIA control panel unless the monitor is plugged into an NVIDIA graphics card.
Does ULMB work through a DisplayPort daisy-chain?
No. I tested this monitor daisy-chained from a Dell U2414H. The S2417DG was recognized, and worked at up to 1440p 120 Hz (higher refresh rates are not available since it exceeds the bandwidth limitations of DP 1.2 when combined with a 1080p 60 Hz display). However, it was not recognized as a G-SYNC monitor, and the G-SYNC (and ULMB) options were missing from the NVIDIA control panel. The ULMB settings were also greyed out in the monitor's internal menu.
Does ULMB work through a DisplayPort MST hub?
No. I tested this monitor through an Accell K088B-004B two-port DisplayPort 1.2 MST hub. The S2417DG was recognized, and worked at up to 1440p 165 Hz. However, it was not recognized as a G-SYNC monitor, and the G-SYNC (and ULMB) options were missing from the NVIDIA control panel. The ULMB settings were also greyed out in the monitor's internal menu.
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Release TRIO is a pre-release that we have worked on since 01/16/18. We still haven't finished the program, which uses HTML, but we are constantly working on it. When we have free time, we get our computers and start to work on this. Release version 0.2.8 should be up very soon.
The HTML program, as of TRIO release, has built in audio playing straight from the page without opening a new tab, embedded videos straight from our drives (There was some TechQuickie in there, but due to GitHub size limitations, the videos did not show up), PDF file viewing (still working on embed codes, they keep messing up), and Nav bars?(team idea)
So far, we have found every device to support it, but if you have an android Root server, music links may not open.
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This is the pc I bought which got me into PC's and flipping them. I got this pc for 110 dollars. It came with a keyboard, mouse, Logitech speakers, and monitor. This was when I barely knew that I could take the side cover off a computer. I really liked this computer, it had an i7 and to me, at the time I thought i7 was the best. I didn't even know there were different version and generations of the i7. Here is how this Hp Pavilion made me money. Before I sold the computer I gave it a fresh install of windows 10 because the previous owner didn't delete everything from it and I had to learn to do that. I ended up selling the computer for 130 dollars and just the tower nothing else. The reason I sold it was I picked up 30 dollar gaming rig which I was told worked, but once I sold this one. I got home and plugged it into the computer wouldn't show up on the monitor long story short it ended up just being the graphics card and I swapped it for a new one. I tried new cables and everything none of it worked besides a graphics card. In the end, I got to keep a monitor, keyboard, speakers, a mouse, and 20 dollars. This computer is was a real decent computer and did everything I wanted it too. I would recommend to anyone trying to just surf the web, watch videos, and even some light gaming. This PC could handle a lot more if it had an upgraded graphics card and maybe a power supply. The computer came with MSRP of $1,099.99 dollars. The computer started off with windows 7, but somewhere along the long it was upgraded to windows 10. It was really neat to learn from this computer and see what I would want/need in my next pc. Since this was such a base model computer, it showed and made me appreciate higher end rigs. This also goes to show you that anyone can really flip PC's and it's not hard to do at all.
Hp Pavilion Elite e9270f
CPU: Intel Core I7 860 2.8 GHz MAX: 3.46 GHz
RAM: 8GB 4x2GB MAX:16GB
GPU: ATI Radeon HD4650
MOTHERBOARD: MSI MS-7613
Hope you enjoy this little pc flip, catch you later!
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MSI GeForce GTX 1070 DirectX 12 GTX 1070 AERO ITX 8G OC 8GB 256-Bit GDDR5 PCI Express 3.0 x16 HDCP Ready SLI Support Video Card
MSI A68HM-E33 V2 FM2+ AMD A68H SATA 6Gb/s USB 3.0 HDMI Micro ATX AMD Motherboard
G.SKILL 1GB 184-Pin DDR SDRAM DDR 400 (PC 3200) Desktop Memory Model F1-3200PHU1-1GBNS
Creative Sound BlasterX AE-5 7.1 Channels 32-bit 384 KHz Sound Card
Intel Core i7-7820X Skylake-X 8-Core 3.6 GHz LGA 2066 140W BX80673I77820X Desktop Processor
SAMSUNG 850 EVO 2.5" 500GB SATA III 3D NAND Internal Solid State Drive (SSD) MZ-75E500B/AM
Pioneer BDR-XS06 External Slim Blu-Ray 6X USB 3.0 Writer Drive
Internal Power Cable:
SilverStone All Black Sleeved 1-to-2 Sleeved PWM Fan Splitter Cable (CPF01)
18": Coboc Model SC-SATA3-18-BK 18" SATA III 6Gb/s Data Cable
36": Coboc Model SC-SATA3-36 36" 90 Degree(Right Angle) SATA III 6Gb/s Data Cable
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At the beginning of the month I decided I needed to actually build my fist gaming PC. Previously I was using a terrible laptop.
All I want to do with this blog post is get some thoughts on my config.
CPU: Ryzen 7 1800x
GPU: nVidia GeForce GTX 1080
RAM: Basilisx Elite 8 Gb (2x4)
Motherboard: ASRock Fatal1ty X370 Gaming K4
Case: NZXT S340
PSU: EVGA SuperNOVA G2 550W Fully Modular
Wireless NIC: Edimax - EW-7822PIC
CPU Cooler: Deepcool Captain 240 EX
Boot Drive: Intel - 530 Series 80GB
Games Storage: Samsung - 850 EVO-Series 250GB x2
Main Storage: Seagate - BarraCuda 1TB
Archive/Backups: Western Digital - Red 3TB x2
A little bit about myself.
My name is Shaun my nickname is Witchart. I am 44 years of age and I have been using witchart as my nickname for over 30 years. Do you remember CB radios?. Well, witchart was my handle and I still use it today.
Over the last 20 years, I have built hundreds of Pc's for friends and family also myself but they have always been your cheap office type and sometimes a cheap gaming pcs. Nothing that looked really good and defiantly no water cooling or RGB.
I decided to build Nightwalker after hearing about the new Xbox X coming out. I was impressed with the specs and thought yes I want one. I have never owned a console before it just seems so powerful I thought it would beat most PC's (I had not looked into the latest gaming tech for PC's for over 10 years) I was really out of the loop, I delved into the Net and started to do some research.
Within 10 minutes I knew I wasn't going to buy an Xbox, no it was going to cost me a lot more money but I was thunderstruck to see what was out there and how gaming on the pc was thriving.
After a little discussion with the wife, That's all I am saying.
Research started. My first port of call was YouTube I was looking at other peoples personal builds to help inspire me. Wile, I was churning through YouTube I came across a vid titled 4 gamers one pc, I thought that sounds mad had to watch it. I thought it was cool. That was the first vid I watched from LinusTEch tips. I don't miss a vid now.
After a few weeks of research, I was finally was happy with My parts list. And decided to dig deep into my pockets and start spending.
I managed to save around £300 pound just by shopping around and also managed to get a coupon from MSI for 30% off any graphics card.
Case Thermaltake core p5.
Wasn't sure what colour to go for, I decided the snow addition would be cool I didn't order this online I went to my local pc tech store. Unfortunately, they had just sold the last one. I wasn't waiting until they had replenished their stock so I purchased the black one instead. Which I regret now. I feel a paint job coming on in the near future but for now it I'll do.
PSU Fractal design 550w.
550w PSU should do nicely for my system the only reason I decided on the Fractal design PSU is that I already had the Fractal Design Kelvin S36 AIO cooler.
Motherboard MSI X370 Gaming pro Carbon
Trust me I found choosing the motherboard to be the hardest choice I had to make. It was between three Mboard and the Carbon one because I found it on Scan.com for £120 really good deal back then.
CPU Ryzen 5 1600x
I Think the last time I built an Amd Machines it was a K6-2. I was really impressed with what I had learnt about the Ryzen CPU family. NightWalker is not just for playing games I spend Loads of time in Photoshop and other CPU demanding applications, so going for a CPU that has 6 cores 12 thread for just under £220 Yes I did it, I was the proud owner of a 1600x Get in.
Memory Adata XPG 4gig x 2 3000mhz
Idiot Idiot idiot I did not buy XPG 3000mhz no I got 2400mhz I must have pressed on the wrong link once again Idiot, At the moment I have overclocked it to 2666 which seems to be ok but will be upgrading to 16 gigs I will then sell on my 24000mhz ram on eBay.
Cooling Kelvin S36 AIO.
I really liked the idea of water cooling Nightwalker, well the CPU at least and I like overkill so Kelvin S36 AIO was my choice I liked the look of it and I also know its not the best but it would be good enough for my Ryzen and also you can add to it, cool That didn't take me long sins it would not fit in my Core P5 without been at least extended, so some soft tubing and red cooling fluid was needed.
Graphics card Msi GTX 1070 Armor
The sweet spot well for me at least, money was an issue but also with a coupon from MSI giving 30% off any Graphics card of there's that is. The only one I really liked the look of and would fit in this build was The armor and sins you can get a GTX 1050 up to 1080 TI in that style I thought 1070 would be quick and smooth enough for the price. I was going to get 1060 before I got the coupon from MSI.
Storage Adata 256gig SSD and a 4TB Seagate HD
These drive were not new I pillaged them out of another computer I had knocking around but will be buying m.2 sometime in the future.
To help brighten Nightwalker up RGBRGBRGBRGB may be a little rgb I think you get the message. I also thought it would be good to have some black light thrown in for good measures as well. 8 Cold cathode UV 100mm tubes YES.
I didn't really like the look of the cables that come with the Fractal design PSU so I went online and got some white extensions, they look so much better.
I think its time to show you how She (always she just like My car) is getting on. Not finished yet I will be adding a hard tube loop after Christmas whooo cant wait.
I nearly forgot to mention some little cheap toys crawling all over her just for fun.
With an average internet connection speed of 6.5 Mbps (IPv4), India has secured a global rank of 89 in broadband internet speed as per the State of the Internet for the first quarter of 2017 (Q1) connectivity report. The report has been released by Akamai Technologies which is the world’s largest cloud delivery platform; and it shares insight into various digital trends that can be observed globally like internet disruptions, connection speeds and so on. The number is quite below the global average speed of internet connection which is 7.2 Mbps seeing a year-on-year increase of 15 percent.
For a country that is still climbing the ladder to an improved Digital India, this marks a year-on-year change of 87 percent. Adding to that there is a 42 percent adoption of a 4 Mbps broadband in Quarter 1 of 2017 which offers a year-on-year increase of 81 percent. During the same period, there was also 17 percent adoption of the IPv6.
While the country that topped the charts boasting average speeds of 28.6 Mbps is South Korea, India stands ahead of China which secured the 91st position but is lagging way behind Sri Lanka with an average speed of 8.5 Mbps. The category of the highest peak connection speed in the first quarter of 2017 was bagged by Singapore at 184.5 Mbps. While when compared to the average broadband connection speeds last year India seems to be climbing up the rank slowly, the country surely has a long way to go.
Waving a generous goodbye to the horror of sluggish web browsing, painfully slow downloads, incessantly interrupted catch-up TV and so on is easy especially now that users have the option of availing the faster and better v-fiber broadband. Without getting unnecessarily technical, it will suffice for you to know that compared to traditional ADSL internet, fiber broadband is way faster than using fiber optic cables to circulate data resulting in an broadband connection that is much speedier and more reliable. It not only facilitates fast download, upload, streaming etc. the extra speed you get is also ideal for a household that has a large number of people using the same broadband across multiple devices.
Hence, if you are stuck with maximum standard speeds of something around 17 Mbps, you must know that you can totally get an internet speed of up to 100 Mbps. Network service providers like Airtel has launched something called V-Fiber which promises to provide superfast data speeds over the network’s existing internet connection. Upgrading to V-Fiber is also a convenient process with a quick modem upgrade without any change of wiring required in your home. You may need to change the modem though.
As India benefits from the progress made on the availability of improved bandwidth and speeds, Indians stand to benefit from the affordability of it all with leading network connections lining up to offer the best broadband plans for the best user experience.
Guess this oughta exist.
Counting Paramount tapes only, no specific variant within that realm.
Regular Holiday Specials:
A Charlie Brown Christmas - ✓ (1998 print)
It's the Great Pumpkin, Charlie Brown - ✓ (2000 reprint of 1997 tape)
A Charlie Brown Thanksgiving - ✗
Be My Valentine, Charlie Brown - ✗
It's the Easter Beagle, Charlie Brown - ✓ (2001 reprint of 1994? tape)
Happy New Year, Charlie Brown - ✓ (1996 print)
Series of Releases:
Snoopy Double Feature:
- You're the Greatest, Charlie Brown and Snoopy's Reunion - ✓ (original Paramount Communications tape, 1994 print)
- He's Your Dog, Charlie Brown and It's Flashbeagle, Charlie Brown - ✗
- You're in Love, Charlie Brown and It's Your First Kiss, Charlie Brown - ✗
- What a Nightmare, Charlie Brown and It's Magic, Charlie Brown - ✓ (1998 print)
- There's No Time for Love, Charlie Brown and Someday You'll Find Her, Charlie Brown - ✗
- Life's a Circus, Charlie Brown and Snoopy's Getting Married, Charlie Brown - ✗
- Charlie Brown's All-Stars! and It's Spring Training, Charlie Brown - ✗
- You're Not Elected, Charlie Brown and It Was a Short Summer, Charlie Brown - ✗
The Charlie Brown and Snoopy Show:
- Volume 1 - ✗ [You Can't Win, Charlie Brown and Linus' Security Blanket episodes]
- Volume 2 - ✗ [Snoopy's Cat Fight and Linus and Lucy episodes]
- Volume 3 - ✓ [Snoopy: Man's Best Friend and The Lost Ballpark episodes] (2003 reprint of 1994 tape; missing slip cover)
- Volume 4 - ✗ [Snoopy: Team Manager and Lucy Loves Schroeder episodes]
- Volume 5 - ✗ [Snoopy the Psychiatrist and Lucy vs. the World episodes]
- Volume 6 - ✗ [Snoopy's Football Career and Chaos in the Classroom episodes]
- Volume 7 - ✗ [It's That Team Spirit, Charlie Brown and Snoopy and the Giant episodes]
- Volume 8 - ✗ [Snoopy's Brother Spike and Snoopy's Robot episodes]
- Volume 9 - ✗ [Peppermint Patty's School Days and Sally's Sweet Babboo episodes]
- Volumes 1 and 2 - ✗ [You Can't Win, Charlie Brown, Linus' Security Blanket, Snoopy's Cat Fight and Linus and Lucy episodes; rental exclusive?]
This is America, Charlie Brown:
- Volume 1: The Great Inventors - ✗
- Volume 2: The Wright Brothers at Kitty Hawk - ✗
- Volume 3: The Building of the Transcontinental Railroad - ✗
- Volume 4: The Mayflower Voyagers - ✗
- Volume 5: The NASA Space Station - ✗
- Volume 6: The Birth of the Constitution - ✗
- Volume 7: The Smithsonian and the Presidency - ✗
- Volume 8: The Music and Heroes of America - ✗
Initial Paramount Releases:
It Was My Best Birthday Ever, Charlie Brown - ✓
It's the Pied Piper, Charlie Brown - ✓ (English and Spanish clamshell covers, Spanish cover includes English tape)
A Charlie Brown Valentine - ✗
Lucy Must Be Traded, Charlie Brown - ✗
I Want a Dog for Christmas, Charlie Brown - ✗
A Boy Named Charlie Brown - ✗
Snoopy Come Home - ✗ (Fox print; I need the Paramount print)
Race for Your Life, Charlie Brown - ✓ (1999 reprint of 1994? tape)
Bon Voyage, Charlie Brown (and Don't Come Back!) - ✓ (however, I would like to get a later print; this is the 1985 Gulf and Western print)
Other Paramount Tapes:
Empty until further notice.
One-off Specials and Musicals:
You're a Good Man, Charlie Brown - ✗
Snoopy the Musical - ✗
The Big Stuffed Dog - ✗
It's the Girl in the Red Truck, Charlie Brown - ✗
You Don't Look 40, Charlie Brown - ✗
December 10th - Added episodes for Volume 8 of The Charlie Brown and Snoopy Show
December 11th - Added another Snoopy Double Feature tape (Charlie Brown's All-Stars! and It's Spring Training, Charlie Brown)
December 11th R2 - Added yet another Snoopy Double Feature tape (You're Not Elected, Charlie Brown and It Was a Short Summer, Charlie Brown)
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Purchased OVH Australian Server when I started my business.CPU: Intel Xeon E3-1245v5 - 4c/8t - 3.5GHz /3.9GHzRAM: 32GB DDR4 ECC 2133 MHzDisks: SoftRAID 2x2TBIt's great to have an affordable on-shore server now but it kind of sucks knowing for the same price I could get the same server but with unlimited bandwidth and with 64 gigs of RAM.I really do hate Australia's internet. D:
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3.A Tale Of Two Sisters
I just finished this movie and actually what inspired me to create this blog.
My english arent so good so i'll just have to give u the synopsis from google.
After being institutionalized in a mental hospital, Korean teen Su-mi (Yeom Jeong-ah) reunites with her beloved sister, Su-yeon (Su-jeong Lim), and they return to live at their country home. The girls' widower father (Mun Geun-yeong) has remarried, and the siblings are immediately resentful of his new wife, Eun-joo (Kap-su Kim). As Su-mi and Su-yeon try to resume their regular lives, strange events plague the house, leading to surprising revelations and a shocking conclusion.
HOWEVER that is not what happening, That is far from the truth.
The synopsis will programs the placebo in your brain into thinking that is actually whats happen.
I must say even thought this movie is not as complicated as the wailing.
U'll still have to replay this movie to understand whats going on.
So here's what happen Your protagonist is Su-Mi a young girl who has been diagnosed with Nervous Breakdown after her only Beautiful cute sweet little sister died.
And yes Ghost are involved in this movie but its none of your boring ghost stories like the grudge series.
I give this movie 9/10
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In the modern world, privacy is an integral aspect of everyday life. This is particularly true in the privacy of your own home. At work, in public and in other areas of your life the idea that someone may be monitoring you is almost to be expected; it’s an important part of public safety in most cases. However, at home, you expect some level of control over your own life.
In which case, the idea that your microwave could be used to spy on you is not a comforting thought. You might be able to excuse your knives and forks from suspicion (for now), but there are plenty of other devices in your home which could be guilty of being more than a useful household necessity.
So, behind closed doors what innocuous home devices could actually be hiding a more nefarious purpose?
As one of the necessities in life, the smartphone is essential for many people, after all who is reading this on their smartphone right now or has it close at hand at least? This makes it a prime target for hackers or spies to keep tabs or outright spy on you, both at home and at large. Traditionally, this was through the physical use of the phone. The microphone is a necessity, clearly, but if your phone is hacked whole conversations could be at risk.
More technology-minded hackers could monitor or pull information using the smart features of your phone. With interconnected apps, your private information is shared in an intricate web throughout the device. Of course, app development is keenly aware of this in 2017 and strives to protect your data as much as possible.
Living without the internet is something many people struggle with, but could you do it if you thought your modem had been hacked? As the bringer of internet and Wi-Fi throughout your home, perhaps your modem should be the prime suspect when it comes to household device spies.
3) Video Games
The internet is essential for many things in your home. Including your entertainment such as gaming. Whether using your desktop or a console, the internet is vital to your gaming experience and thus it can also make your device a very effective spy. Whether to track your spending habits, how long you game each week, what you play or even as a way to access your payment details (as with the PlayStation hack in 2011), your gaming devices can be worse than spies!
Yes, even your fridge has a microphone in 2017. Now spies around the world can listen to your milk sour in brilliant high definition.
5) Baby Monitors
Here’s a plot twist the likes of a prime-time television episode, using your own spying devices to spy on you. Depending on if you use a sound or video monitor, it can be hacked to listen in or worse to some of the most intimate scenes of your life.
Along the same vein, your children could be used to spy on you through the innocent eyes of their favourite dolls. ‘Smart toys’ are becoming more and more prevalent as children’s exposure to technology increases.
7) Entertainment Devices
Wireless sound systems, music streamers (such as the recently retired iPod, RIP) and other such devices can make your home a fun place to be. But, they also become ready-made spying devices in many cases. With microphones and even cameras, they can easily be manipulated to track your listening or viewing habits at home.
If you have a truly interconnected home then your lighting system could be used to track your habits. With data about when you turn your lights on and off, potential robbers could have all the data that they need to work out when you are out of your home and for how long. Giving them ample time and opportunity to orchestrate a burglary.
It may seem fantastical. But as our homes grow smarter, so too do the methods of infiltration.
9) Security Systems
The device that keeps you safe could also potentially be used against you. Not only can smart burglars use your lighting against you, they can also hack into your security device and outright make your home defenceless. After working out the perfect time you are out of the home and removing the threat of your alarm, your homes smart devices could be gone in one fell sweep.
One of the biggest warnings of hacking in the early 2000s came surrounding the webcam. Growing in popularity for quick and easy international communication, the webcam connected to your desktop or inbuilt in laptops was suddenly watched around the world by strangers. Or so many believed. Covering of the webcam, then, became commonplace in modern homes. This paranoia passed for the most part, but should it have? The webcam is still a major source of spying potential in your home today.
11) Tea Kettles and Coffee Makers
Convenience is at the heart of many of your modern appliances. So, a coffee machine or tea kettle that springs into action the moment your alarm signals in the morning is the very definition of convenience. This could also be very easily used to monitor your routine and drinking habits.
Technically outside of the home, but still an important aspect of your everyday life, the Satnav does not contain a microphone. The GPS functionality that is so useful for guiding you to exotic and exciting new places, however, can also be used to track where exactly you are going. From work to home to the local supermarket, your every move could potentially be recorded.
Your house can be hacked, so why not your body? As an electrical device, a pacemaker is as hackable as a computer according to some. Not many consider the fact that someone may hack into a pacemaker and so the security functions of the devices are not as sophisticated as they could possibly be.
14) Smart TVs
Watching an episode of your favourite show has never been riskier. With internet capabilities, social media uploading and streaming your TV is no longer the safe household device of yesteryear. Its smart capabilities make it a perfect device to monitor for big corporations behind the television and movies. They can monitor your watching habits on a mass scale, meaning they can then tailor their content to match what the majority of their viewers want.
Not only can Hollywood keep on eye on you, but it’s a perfect location for bugs. In fact, some government agencies have reportedly already worked out how to do so already!
Of course, the most infamous example of a device that is most definitely spying on you in your own home: Alexa. Also known as the Amazon Echo, this nifty little home helper has been making headlines recently thanks to a number of robotic mishaps. From granting the wish of cuddly toys to small children to answering any question that may spring to mind, for example, “what is the traffic like this morning, Alexa?” The device is equal parts helpful and equally as intrusive.
With built-in Wi-Fi, speakers and several microphones, not only can you hear this device, it can hear you. With its built in connection to The Cloud this feature used to hear you from all areas of a room could be used by hackers as well as Alexa to hear your every word. A feature which makes Alexa a prime suspect in the home appliance spy game.
Overall, the more modern our homes become, the more potential there is to create an opportunity for people to spy. Of course, anyone listening in might not gain much from your constant chats with your pet's about their lack of contribution to the household. Unless you’re an important diplomat or a spy yourself, your microwave listening to you might not be a worry you have to face.
Still, best keep an eye on the toaster just in case.
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The first thing we had to do was get Frank's scary dog out of the RV. So, we did the classic cartoon "give a dog a bone" routine and Cujo became Scooby Doo just like that.
Frank's RV was pretty much what I expected—drug dealer trash chic. But it wasn't as serial killer as I feared. We ransacked the place and found what Chloe didn't want us to find...
I'm sorry Chloe had to see the pictures of Rachel posing for Frank, even if she did care about him. To her it's just another betrayal, just another loved one dumping on her. Everybody she ever loved she lost one way or another. Only I came back from the past... for what? To make Chloe's life more painful? I just wish I could use my rewind power to go all the way back to the days when we were covered in pancake flour... Life was simple...
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Ever since my original post about slowly upgrading/rebuilding a PC, I have gained a few responses that have inspired me to keep going. Here goes, let's make a blog!
So, first off, my plan is to slowly build up my PC, replacing a component one by one, so I am not sure how long this is going to take me.
Every time I have to replace a component, have an interesting find, good indications for the projects, and bad indications for the project, I will post a blog for it. As I have said in my previous blog post, specs, but I will place them here too.
- Case: I have no clue what it is called. (I know, we are already off to a great start!) But I know that it is the stock case for the ASUS Essentio CM1730. Looks like this.
- Motherboard: The kind of old, m4A7BLT-m in all its glory.
- CPU: AMD Phenom(TM) II X6 1065T Processor, coming in at 2.90 GHz. (Also, sorry if on another post I referred to it as 2.80 GHz, )
- Graphics: AMD 760G (integrated(?))
- RAM: 8.00 gb (7.75 usable)
- Storage: (Once again), not sure. I do know that still has 786 gb free of 921 gb. I can check certain things if the hard drive/disk is important to you, but so far I have had no luck with the places I have checked.
- PSU: (crappy) Okia-450atx, and yes, I know that I need to replace it. You can check out other people's ideas over here, but I would recommend any new (if needed) suggestions land on this post for organizational reasons.
So, as you can tell, not a great PC, I mean, it can barely land on a somewhat decent framerate on Garry's Mod, gm_flatgrass, no mods.
So, what are my current plans?
Well, more copy+paste from my other post.
- Case: A new MicroATX case, probably somewhere on Newegg, as my motherboard is MicroATX, and some of the case options look quite nice to me. Here is a list. Priority: Low
- Motherboard: No clue: ??? Priority: ???
- CPU: I don't think an upgrade is in place, but I doubt this is the high priority. Correct me if I'm wrong. Priority: Low
- Graphics: GTX 1050 (ti(?)) Priority: Medium
- RAM: Later on, I plan on (possibly) getting 16 gigs for my PC, as it seems compatible. Priority: Low
- Storage: Maybe a new Harddrive, possibly SSD. Priority: Low
- PSU: looking for suggestions, though the "be quiet! PURE POWER 10-CM 500W" seems like a good option, tell me your thoughts. Priority: Medium/High
Also, when I say priority, I mean right at the moment of making this. Once I upgrade a part, the priority list will change a lot.
Here are some responses from one of my latest forum posts.Quote
I like these kinds of projects, it's a great way to break into an otherwise expensive and time consuming hobby.
A fresh power supply is a great start. No need to go super fancy, even a (grey label) Corsair CXM would be a good basis for a budget rebuild. There's a good PSU tier list on this forum that you should definitely make use of, it is maintained by some very knowledgeable forum members.
That old Phenom II X6 was a powerhouse in it's day, you can keep that for now and work with it even with the somewhat limited motherboard. You could buy a solid new board, like an MSI 970 Gaming and overclock the bejesus out of that fossil, but I would say save your pennies for now unless you can find a used one for peanuts. It's not a critical component at this time.
A case wouldn't be a bad idea and if you want to think ahead to future upgrades; you might want to go with an ATX case instead of MicroATX, just to keep your options wide open.
A good GPU is the second step and I agree with your selection of a GTX 1050 (Ti would be best) as that will jive well with the aging performance of your Phenom II, and will work well with whatever you upgrade to in the future without breaking the bank now.
One thing I will add is get an SSD as fast as possible. It will seriously enhance the responsiveness of the system and make everything much snappier. It's a seriously good investment.
I agreed to pretty much everything that he said. (It was ApolloX75's reply, by the way, go follow his profile!)
I also got:Quote
Mhmm ok then, slowly building up isn't a bad idea , you just need to keep your heads up for the deals &sales that's going on.
Since a new psi is your main issue right now, I recommend you look into the evga supernova 650 gs. Good price and fully modular. Thermaltake Smart Pro RGB 650W is another one that's in the same price rang,all depends on your tastes
Also, a pc case is what you should consider next if you are up grading slowly, this will narrow down your researches a lot.
a mid-tower is usually the best choice for a first-timer, good compatibility, and have a lot of budget friendly choices.
Once again, thanks to another user (Diones), go follow him/her on him/her's profile!
Anyways, I have decided that I want to start with upgrading the Power Supply Unit (PSU), as the one in my system is one of those cheapo PSU's that company's use because they are cheaper, and I don't want to use that!
I am currently looking into these PSU's, and I will get back to you when I decide on one. I also know the PSU tier list is a great place to look.
- be quiet! PURE POWER 10-CM 500W
I'll try to take advantage of any sales that come across, but for now, that is my list.
I'll update once I figure something else out!
Thanks for your time,