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abyss03

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About abyss03

  • Birthday Dec 03, 1994

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    abyss03
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    dovahbear03
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    abyss003
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    General Tech
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    General computer nerd and self proclaimed Lord of the Puns!
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    Computer Science University Student

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    Ryzen 7 2700x
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    Inwin 303 White
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  1. Currently ongoing is the Invictus Flight Week "Every year in May, we gather to celebrate Invictus Launch Week. Though a time to honor those in the Navy and other armed forces for their tireless service, aerospace and defense manufacturers across the galaxy also take the opportunity to showcase their vehicles designed for (or influenced by) the military. So, join us as we welcome the UEEN fleet back to the Stanton system and the beautiful planet microTech. Throughout the event, you can test-fly military-inspired vehicles, discover new releases, and tour an in-service Javelin destroyer, the UEES War Hammer. And don't miss the biggest and best UEEN fleet yet as it tours the system throughout the event." You are able to fly for free from 22 May until 3 June and on Microtechs New Babbage you are able to and see the expo centre to see all ships currently on display. Schedule May 21 - 22 - RSI, Origin Jumpworks, Consolidated Outlands and Argo Astronautics With the new (definitely not an X-Wing) RSI Scorpius presumably being RSIs centre stage there are plenty of other flight ready ships on display to look at, buy in game or rent to experience them. May 23 - 24 - Aegis Dynamics Whilst nothing new has been announced, they still have plenty of flight ready ships available to see, rent and buy as well as some of the largest ships being available also being Aegis Dynamics manufactured. May 25 - 26 - Crusader Industries, Tumbril, MISC Again with nothing announced thus far we might not see anything new on these days but Crusader have recently got their M2 and C2 Star Lifter ships ready for flight within the PU as well as the Star Runner and the Tumbril Nova Tank also being new to alpha 3.13.1 May 27 - 28 - Anvil Aerospace Anvil are a benchmark for military strength and have some of the best fighters in game so there is definitely something for you to see here May 29 - 30 - Drake Interplanetary Drake have a somewhat shadowy reputation, their ships being used a lot for pirate purposes... They do have offerings in a vast area of markets for fighting, cargo running, bounty hunting and more so there is more than likely something for everyone! May 31 - June 1 - Final 48 Hours Nothing has been mentioned about this but its usually the best in show, the most popular ships come back for a final sale and sometimes even a unique paint job included. More to be seen here soon(tm) We had a small meetup yesterday at 9PM BST and we try and run these every week on a Saturday, anyone who decides to join the fun feel free to join our discord and even join our meetup
  2. Expanding on this, in the past we had our own sub forums for Star Citizen. We ended up moving past this into our own discord but instead of losing all of our posts it was merged into the PC gaming one. We are the LTTC Star Citizen group were we collectively talk, discuss and play Star Citizen together. This thread is basically our big mega-thread of things that have happened over time.
  3. Oh, I also forgot to mention but this has now made it to the LIVE alpha, patch notes can be found here - https://robertsspaceindustries.com/comm-link//17564-Star-Citizen-Alpha-39 But main new features are: Characters Added microTech clothing collection. Locations Added New Babbage Landing Zone – Interiors Added Klescher automated prison Added microTech Moons: Calliope, Clio, and Euterpe Added caves and cave missions to microTech and its moons. Added food to shops and stands throughout the verse. Gameplay Gameplay New Criminal Mission: Hijacked Caterpillar Prisoner Transport Added mining laser sub-items Introduced a volatile mineable ore Added two new surface harvestables Added in-hand weapon attachment swapping Added bindings for single axis first person zoom and first person zoom in/out toggle button Players can now exit ezHAB beds using basic (WASD) movement keys Added quick buy option with price to food items in shops New actor status system Ships and Vehicles Added Esperia Prowler Weapons and Items Added new ship weapon: Esperia Lightstrike Cannons Added new s hip weapon series: Esperia Deadbolt Cannons Core Tech Added new contact list and party system flow via unification with Spectrum friend’s list
  4. It has content but there is not too much right now, latest changes have just hit the LIVE alpha code which gives us quite a few ships, a dozen or so missions and lots of exploration. There is now a minor survival aspect with eating and drinking. It is quite a buggy game all in all as it is still alpha (yeah I know, long time in alpha). Performance as stated by @ixi_your_face dependant on the patch, I have an overkill gpu and its not being fully used as I am RAM bound right now in game. Its pretty heavy on RAM wanting around 10gb usually. This patch with my RAM being hogged I get between 20 - 40 fps now, average about 30 unfortunatly.
  5. This has now been made available for all backers against 3.9.0r Notable Changes / Additions New Babage Interiors available Esperal Prowler now flyable Prision has been added with Missions Prison Systems Personal Interaction System More than just my notes can be seen here - https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-9-0r-ptu-5101286-patch-notes
  6. As per to the sites, they are both "Grey Markets" so they are at your own risk on if the sellers are trustworthy or not. They will be more expensive than buying it from RSI but it is a limited time ship that only recently went on its original concept sale so don't imagine it'll be any time soon. You can either risk it or wait it out in the hopes that it'll come back, well the 3rd option I guess is to pick something else that is on sale. You can rent ships if you play the game currently and earn enough aUEC so that might be another option, you can also buy those ships using the aUEC but I do not believe that they will persist throughout wipes (Though they are reportedly going to happen "less often") The star runner is still in concept stage so there is no timescales for it at the moment. Assuming that they start the pipeline with the Star Lifter in 4.x something then we might see it sooner.
  7. Loaded question I know, but for anyone interested in this free fly event that is wants to know how much org activity there is, is there any sort of meetups or gatherings that they might be invited to join? Maybe on a Saturday night at around 9pm gmt?
  8. As dizmo says, it is still in backing stage as it has not released yet. Sometimes it does go on sale but its not that often and not reliably during holidays. I think the anniversary of getting the initial funding goal is soon though so you might be lucky with that but I can't promise anything.
  9. Oh yeah sure that should probably be the case but people shouldn't make a dream SC PC any time soon. As I said before this is still alpha, they are implementing features over optimising performance at the moment, we are lucky that object container streaming has benifited our performance as much as it has right now. Before now the performance was heavily bottlenecked on the server side end!
  10. Urm yes it could be a bottleneck, not sure what you are asking Edit: SC is now performing pretty well where the server is no longer the bottleneck. Your own computer is now the limiting factor on your frames. As can be seen though, SC is still in alpha and performance is not final
  11. Unfortunately not, the game is still in early alpha and the performance is at a premium. Not played for a while now but I think there is an issue with the servers when it starts to get fuller due to the size of the universe and amount of ships about. There should be a net code change coming eventually but still no confirmed date on as to when as it keeps getting pushed back due to issues they keep finding.
  12. Far from it, though it is having a nice slow development its moving along nicely. Check out the year review one of our other members posted here:
  13. It's actually still in alpha but its slowly coming together, hell of a lot more content now than there was.
  14. Love it, as things go I have had a busy year but I hope to join back and be more active in meetup and such in the new year. As a current wing commander I should show my face more than I do and will try this year
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