After getting completely eaten up on a topic I made on the subject a while ago (http://linustechtips...-2x-gtx-titans/) I thought I would show some actual benchmarks to backup my claim. So currently I have only benchmarked BF3, however I'll be doing more games soon.
Here are the results:
3930k at stock speeds, 1080p, Ultra, 64 players:

3930k at 4.6ghz, 1080p, Ultra, 64 players:

While running at stock speeds my GPU usage never went above 60%, staying mostly at around 40-50%. When I overclocked my GPU usage stayed between 60-70% and didn't really go below 50%. I tested both on the same server, with the same map and the same amount of players. I think I could get even better results with a higher overclock but unfortunately 4.6ghz is my limit. I'll show some more results as soon as I can get to testing other games, but for now have I won you over @TechSage @andivolaj123 @CreepingMoth @WoodenMarker ?
Once again let me stress, the ONLY thing that changed between these two tests were the CPU clock speeds.
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Here are some more crazy results, I decided to test with SLI disabled (on the same server with same settings etc.) and here's what I got:

The EXACT same average FPS as with SLI and an even higher minimum and max. The GPU usage here stayed above 95%, so pretty much I get 0% SLI scaling (in BF3) if I don't overclock, how is that NOT a bottleneck?












