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AMD GPU with a G-sync monitor? Stupid?

mmac138

So I'm pretty set on getting the X34 Predator from Acer as I am able to get a pretty good discount on it through my work.

I am planning on upgrading my GPU as well and the GTX 980 is probs the preferred choice.

But I have been doing some shopping around and I can get an AMD Fury (not X) for pretty much same price if not a little cheaper than a 980.
Plus with Star Wars: Battlefront included, it seems like a pretty sweet deal.

 

For people who have G-sync/Free sync monitor, do you guys actually utilize the feature that much? Am I a complete idiot if I don't get a Nvidia card with a G-sync monitor?

 

P.S. There are currently no free-sync monitors I am able to get through my work, so buying a different monitor is not an option at the moment

 

Thanks! 

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with a Fury you won't be dipping down to 45 fps anytime soon - both Free-sync and G-sync are rendered useless

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yeah free sync and gsync are useful very useful

"God created war so that Americans would learn geography"

 

 

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Get the 980 and utilize your hardware to its maximum.

 

Otherwise get a monitor thats not GS instead.

 

Its pointless paying for something your never going to use.

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Get the 980 and utilize your hardware to its maximum.

 

Otherwise get a monitor thats not GS instead.

 

Its pointless paying for something your never going to use.

980 is 15% slower and slightly more expensive though

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980 is 15% slower and slightly more expensive though

 

But when paired with G Sync you'll never notice its slower as the magic inside the monitor makes EVERYTHING  appear smooth as a babys butt.

 

If you really want the Fury then go for it, its a decent card and theres no reason not to, just don't get the GS monitor to pair with it, get a different one for even cheaper with no GS module.

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But when paired with G Sync you'll never notice its slower as the magic inside the monitor makes EVERYTHING  appear smooth as a babys butt.

 

If you really want the Fury then go for it, its a decent card and theres no reason not to, just don't get the GS monitor to pair with it, get a different one for even cheaper with no GS module.

the difference between 45 and 60 is noticeable, no matter how much "magic" you apply - the fact is that with 45fps you have to have each frame spend more time on screen and it just doesn't feel as smooth - what G-sync mainly does is make the frame times the same so that you don't notice it being jittery

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Wait up you do realize freesync and gsync are only useful when screentearing occurs at very high framerates right?

"God created war so that Americans would learn geography"

 

 

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Wait up you do realize freesync and gsync are only useful when screentearing occurs at very high framerates right?

nah - then they're just normal V-sync - they help when you get sub 50 fps - something unlikely with a Fury or 980

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nah - then they're just normal V-sync - they help when you get sub 50 fps - something unlikely with a Fury or 980

whats the point though

"God created war so that Americans would learn geography"

 

 

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or you can get a 980ti and the gsync :P

 

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or you can get a 980ti and the gsync :P

 

whats the point though

none - not worth the G-sync investment unless going with a lower end card like a 960 or 970

.

But I have been doing some shopping around and I can get an AMD Fury (not X) for pretty much same price if not a little cheaper than a 980.

Plus with Star Wars: Battlefront included, it seems like a pretty sweet deal.

 

For people who have G-sync/Free sync monitor, do you guys actually utilize the feature that much? Am I a complete idiot if I don't get a Nvidia card with a G-sync monitor?

 

P.S. There are currently no free-sync monitors I am able to get through my work, so buying a different monitor is not an option at the moment

 

Thanks! 

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none - not worth the G-sync investment unless going with a lower end card like a 960 or 970

https://www.google.co.nz/search?q=g+sync&oq=g+sync&aqs=chrome..69i57j69i60l2j69i64l2j69i60.703j0j7&sourceid=chrome&es_sm=119&ie=UTF-8#q=screen+tearing

screen tearing is when the fps isnt in sync with the refresh rate of the monitor so its useful at high fps on a 60Hz monitor

"God created war so that Americans would learn geography"

 

 

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https://www.google.co.nz/search?q=g+sync&oq=g+sync&aqs=chrome..69i57j69i60l2j69i64l2j69i60.703j0j7&sourceid=chrome&es_sm=119&ie=UTF-8#q=screen+tearing

screen tearing is when the fps isnt in sync with the refresh rate of the monitor so its useful at high fps on a 60Hz monitor

That's V-sync's job - I've been using V-sync for all my life and don't have complaints

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the difference between 45 and 60 is noticeable, no matter how much "magic" you apply - the fact is that with 45fps you have to have each frame spend more time on screen and it just doesn't feel as smooth - what G-sync mainly does is make the frame times the same so that you don't notice it being jittery

 

Dude, I run GTA V at 4K on a pair of 970s, FPS rarely goes over 50 and not a single person who has ever played on my system has ever noticed any lag or stutter at all. My best friend liked the experience so much he went out and bought a GS display the next day. Believe me when I say this, from 30 fps to 60 fps is identical, theres is absolutely no visable difference between them at all. That is the whole point of G Sync, to keep the frames available to the monitor in sync with the frames which the GPU is drawing so when the monitor needs a new frame its always available eliminating stutter entirely.

 

Wait up you do realize freesync and gsync are only useful when screentearing occurs at very high framerates right?

 

No, thats V Sync. The point of Adaptive Sync is to keep the monitors refresh cycle sycned up with the GPUs draw cycle (technically it uses the frame buffer to sync with) so when the monitor needs a new frame there is always one available to it, the point of it is to keep the display drawing a smooth game even when the FPS dips below what would normally be considered a smooth FPS. Eliminating tearing at higher FPS is just a side effect of what AS actually does.

 

Its effectively lowering the refresh cycle of the panel to match the FPS of the game.

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okay then

http://www.geforce.com/hardware/technology/g-sync

but isnt that what gsync and freesync doo

When above 60 fps G-sync and Free-sync turn into V-sync. Simple really

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Dude, I run GTA V at 4K on a pair of 970s, FPS rarely goes over 50 and not a single person who has ever played on my system has ever noticed any lag or stutter at all. My best friend liked the experience so much he went out and bought a GS display the next day. Believe me when I say this, from 30 fps to 60 fps is identical, theres is absolutely no visable difference between them at all. That is the whole point of G Sync, to keep the frames available to the monitor in sync with the frames which the GPU is drawing so when the monitor needs a new frame its always available eliminating stutter entirely.

 

 

No, thats V Sync. The point of Adaptive Sync is to keep the monitors refresh cycle sycned up with the GPUs draw cycle (technically it uses the frame buffer to sync with) so when the monitor needs a new frame there is always one available to it, the point of it is to keep the display drawing a smooth game even when the FPS dips below what would normally be considered a smooth FPS. Eliminating tearing at higher FPS is just a side effect of what AS actually does.

 

Its effectively lowering the refresh cycle of the panel to match the FPS of the game.

I guess I'm among the people who notice the difference then. In any case, getting 15% more fps is not something to sneeze at.

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When above 60 fps G-sync and Free-sync turn into V-sync. Simple really

 

Not true, when enabled Adaptive Sync is adjusting the monitors refresh cycle to match the FPS of the game, G SYnc is able to operate upto 144hz with zero issues as its module contains a frame buffer of its own meaning the actual panel is storing frames outside of the GPU, Free Sync I believe each panel is rated and the range is set depending on the panel quality. Free Sync has no module so they have to ensure there is always a frame available otherwise it might damage the panel which is why they test the panel quality frst then set the range to match what the panel is capable of.

 

Remember stutter is caused when the monitor is waiting on the frame buffer to deliver an updated frame so it has to draw the same frame repeatedly until its get a new one delivered. By ensuring the refresh cycle of the panel matches the FPS of the game it means there is always a frame available when the monitor needs one.

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Not true, when enabled Adaptive Sync is adjusting the monitors refresh cycle to match the FPS of the game, G SYnc is able to operate upto 144hz with zero issues as its module contains a frame buffer of its own meaning the actual panel is storing frames outside of the GPU, Free Sync I believe each panel is rated and the range is set depending on the panel quality.

Free-sync is pretty much the same without the license fee from Nvidia. Each Monitor OEM adjusts the range - Asus just fucked up the last one and set it to 90 max

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Free-sync is pretty much the same without the license fee from Nvidia. Each Monitor OEM adjusts the range - Asus just fucked up the last one and set it to 90 max

Again no its not. The difference is G Sync has a module which (its believed) is used as a small frame buffer to store a few frames so if theres is an issue with the process the module can step in and send a frame or two until things smooth out again. Free Sync does not have the module.

 

Now if a panel were to try and refresh itself when there was no frame available and it ended up drawing a null frame it would very likely cause damage to the panel.

 

Thats why G Sync can operate as high and as low as it can while Free Sync cannot, essentially they have to make sure a FS display will never get so out of sync with the FPS that it ends up drawing a null frame and damaging the panel. Each panel is rated for its highest and lowest safe operation refresh cycle then thats what its FS range is set to, with GS it doesn't matter if that happens as the module will just take over and send the missing frames until the cycles sync back up again.

 

I should note that this is all theoretical, no one outside of Nvidia actually knows exactly how G Sync works. Its just whats been discovered by guys like Ryan from PCPer using oscilloscopes and other fancy lab equipment to test the monitors.

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@don_svetlio

You have a completely wrong understanding of FreeSync and G-Sync. Please inform yourself before continuing posting misinformation.

 

Both technologies achieve that frames are displayed on the screen when they are ready. They do not smooth out frame times.

 

Within their effective ranges both eliminate tearing without increasing input lag or limiting your frame rate like V-Sync does. Above their effective range they either turn off or simply turn into V-Sync depending on how you configure it. Those effective ranges depend on the monitor. There is no hard cap at 60Hz like you claimed in one of your posts.

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It will be fine, G-Sync will just not be enabled.

It will just be a normal monitor.

an extremely overpriced monitor with a terrible image scaler (cuz well. the scalers used in the proprietary Gsync module is worse then most generic ones)

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