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EVGA GTX 980 980Ti low FPS @1080p

norritt

Hey Guys,

 

I'm just testing my new 980Ti Superclocked and actually I'm a bit disappointed of the performance in some games so far. I just went to Guild Wars 2 where I expected the card to cap out at 60 fps without even blinking but instead I barely get 40-45 fps and sometimes drop around 35ish. Neither CPU nor GPU load caps it just doesnt't go any faster. This is about the same performance I had before mith my 560Ti.

 

Can anyone confirm the issue - what's going on here?

 

 

post-40315-0-44522000-1436026996_thumb.p

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Have you got a billion xMSAA on?

An AMD cpu has no place in a solely gaming build, end of.

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U got the latest nvidia drivers?

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Have you got a billion xMSAA on?

or that

Laptop: Thinkpad W520 i7 2720QM 24GB RAM 1920x1080 2x SSDs Main Rig: 4790k 12GB Hyperx Beast Zotac 980ti AMP! Fractal Define S (window) RM850 Noctua NH-D15 EVGA Z97 FTW with 3 1080P 144hz monitors from Asus Secondary: i5 6600K, R9 390 STRIX, 16GB DDR4, Acer Predator 144Hz 1440P

As Centos 7 SU once said: With great power comes great responsibility.

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Hey Guys,

 

I'm just testing my new 980Ti Superclocked and actually I'm a bit disappointed of the performance in some games so far. I just went to Guild Wars 2 where I expected the card to cap out at 60 fps without even blinking but instead I barely get 40-45 fps and sometimes drop around 35ish. Neither CPU nor GPU load caps it just doesnt't go any faster. This is about the same performance I had before mith my 560Ti.

 

Can anyone confirm the issue - what's going on here?

Follow your topics

Laptop: Thinkpad W520 i7 2720QM 24GB RAM 1920x1080 2x SSDs Main Rig: 4790k 12GB Hyperx Beast Zotac 980ti AMP! Fractal Define S (window) RM850 Noctua NH-D15 EVGA Z97 FTW with 3 1080P 144hz monitors from Asus Secondary: i5 6600K, R9 390 STRIX, 16GB DDR4, Acer Predator 144Hz 1440P

As Centos 7 SU once said: With great power comes great responsibility.

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Reinstall drivers.

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What CPU do you have?

"It pays to keep an open mind, but not so open your brain falls out." - Carl Sagan.

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Try another game.

If you want to reply back to me or someone else USE THE QUOTE BUTTON!                                                      
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Have you got a billion xMSAA on?

 

Nope there's just on and off setting is the same as with the 560 Ti before

 

U got the latest nvidia drivers?

 

Yes downloaded them today did a clean new install.

 

Reinstall drivers.

 

Been there, done that.

 

You expected GPU to matter in an MMO? I could've told you that wouldn't be the case beforehand. 

You're most likely CPU bound, yes even with a 3770.

 

No I'm not just watch the attached screenshot I'm not even rempotley close to be bottlnecked by either CPU or GPU.

 

Try another game.

 

Did that Ark Survival is just barely getting 30fps with epic settings but as far as I read the steam forums it's the game. But Guildwars should be a lot faster IMHO.

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What CPU do you have?

Hes got a 3770k

Laptop: Thinkpad W520 i7 2720QM 24GB RAM 1920x1080 2x SSDs Main Rig: 4790k 12GB Hyperx Beast Zotac 980ti AMP! Fractal Define S (window) RM850 Noctua NH-D15 EVGA Z97 FTW with 3 1080P 144hz monitors from Asus Secondary: i5 6600K, R9 390 STRIX, 16GB DDR4, Acer Predator 144Hz 1440P

As Centos 7 SU once said: With great power comes great responsibility.

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needs moar overclock 

 

get the voltage up to 1.275-1.31

core clock to 1400-1500

memory clock to 1900-2000

max out power limit. 

post-145380-0-99711900-1436029562.gif

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No I'm not just watch the attached screenshot I'm not even rempotley close to be bottlnecked by either CPU or GPU.

 

You can be CPU bottlenecked without hitting 100%. Guild Wars 2 uses the ancient DirectX 9.0c API, so the API just flatout chokes when stuff gets heavy. TERA has the same problem. I can have framedrops whist having 60% GPU load and CPU loads of 50/60%.

 

These types of MMO's like single-threaded performance, and overclocking the CPU is the only way to get more fps. And yeah, ARK is a turd regarding to performance right now. I'd do some firestrike or unigine testing to verify if the GPU is performing up to snuff. Not poorly optimized, CPU-bound games.

 

 

needs moar overclock 

 

get the voltage up to 1.275-1.31

core clock to 1400-1500

memory clock to 1900-2000

max out power limit. 

 
Not sure if troll, but this is completly unrelated to the issue.
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Not sure if troll, but this is completly unrelated to the issue.

 

Without a good OC a 980 Ti is only about as powerful as a 980 OC.

 

OCing the 980 Ti will yeild a shit load of performance gains like 16000-19000/20000 in firestrike 

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Without a good OC a 980 Ti is only about as powerful as a 980 OC.

 

OCing the 980 Ti will yeild a shit load of performance gains like 16000-19000/20000 in firestrike 

 

 

But ist still utterly unrelated. 

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You can be CPU bottlenecked without hitting 100%. Guild Wars 2 uses the ancient DirectX 9.0c API, so the API just flatout chokes when stuff gets heavy. TERA has the same problem. I can have framedrops whist having 60% GPU load and CPU loads of 50/60%.

 

These types of MMO's like single-threaded performance, and overclocking the CPU is the only way to get more fps. And yeah, ARK is a turd regarding to performance right now. I'd do some firestrike or unigine testing to verify if the GPU is performing up to snuff. Not poorly optimized, CPU-bound games.

 

 

This. 

 

@norritt

 

Specs are in my sig.  I go into major populated cities and my FPS tanks below 60.  This game is driven by CPU first and GPU second. 

I have a potato!

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You can be CPU bottlenecked without hitting 100%. Guild Wars 2 uses the ancient DirectX 9.0c API, so the API just flatout chokes when stuff gets heavy. TERA has the same problem. I can have framedrops whist having 60% GPU load and CPU loads of 50/60%.

 

These types of MMO's like single-threaded performance, and overclocking the CPU is the only way to get more fps. And yeah, ARK is a turd regarding to performance right now. I'd do some firestrike or unigine testing to verify if the GPU is performing up to snuff. Not poorly optimized, CPU-bound games.

 

 

Yeah but both CPU and GPU are at ~35%, so I don't think theres a hardware related bottleneck.

 

 
 

 

Not sure if troll, but this is completly unrelated to the issue.

 

I know, maybe he's just a bit clueless.

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Yeah but both CPU and GPU are at ~35%, so I don't think theres a hardware related bottleneck.

 

It is, you'll just have to trust me on this one. Don't compare the numbers of a different game and different hardware as a benchmark for yours. Besides, I have a GTX 960 on a 1440p panel, so i will most likely be GPU bottlenecked first.

 

If you want to test it, cut CPU speed to 2ghz in the BIOS and replay the game. 35% CPU load means I should still be able to get the same framerate at 2ghz, just with higher CPU load.  You'll probably notice some severely lower framerates, and confirm my theory.

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This. 

 

@norritt

 

Specs are in my sig.  I go into major populated cities and my FPS tanks below 60.  This game is driven by CPU first and GPU second. 

Wow okay then its just very poor optimization by Arena, below 60fps with 980Ti SLI 0.0.

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Can anyone confirm the issue - what's going on here?

 

GW2 vet since beta here. The game is ridiculously, unreasonably CPU-bound. A card like a 980 or 980 Ti is far in excess of what is needed to max it out at 60 FPS, but as far as I know no CPU available for purchase will keep that game at 60 FPS across the board. New, overclocked Core i5's and i7's still allow huge zerg combat situations to sink into the 30-40 FPS range. I'm surprised your GPU is still running at it's full clock speed at only 37% utilization, I've seen some cards go to their low-power clocks.

 

It also doesn't report either the CPU or GPU at 100% utilization, which again is a sign of lackluster optimization.

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Can you run some games which are actually optimised to show results? And maybe some benchmarks as well?

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I don't like how the word "optimized" is being used these days. The game is probably optimized as far as DX9.0C allows for.

Rewriting the entire code into DX11 or 12 is not something you do overnight, and it took blizzard money + lots of time to rewrite WoW to dx11. Which still only uses maybe 2-3 cores properly.

 

These types of games are very interdependant (events happen in certain timestamps, and it's important which order they occur for the outcome). That type of gameplay is VERY hard to multithread. So don't use the term "poorly optimized" when it's heavy to run.

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@Majestic

Well I'm not talking about network related lag here. I think a plattform with current upper mid-range hardware (like a small i5 and a GTX 960) should be able to run GW2 at constant 60fps.

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@Majestic

Well I'm not talking about network related lag here. I think a plattform with current upper mid-range hardware (like a small i5 and a GTX 960) should be able to run GW2 at constant 60fps.

 

Not all games are the same. I think MMO's are excused when it comes to the 60fps golden rule. They have no control over the amount of stuff that is on-scene (there could be 20, 50, 100 people on screen at the same time) and thus cannot finetune the game to always run smooth 60fps. They also can't script events too much, everything is player driven which adds to the complexity and load of the game. Couple that with the fact that events are time-critical and dependant of eachother (like calculating damage on certain buffs, or "who hit who first" in PVP scenario's) and that's a whole different ballgame than say your run-of-the-mill AAA single player.

 

Multiplayer games in general have always been much harder on hardware than single player, that's why you see websites using multiplayer have severely different CPU benchmark results and usually get called biased or fraudulent. 

 

Techspot, indoors, single player;

http://www.techspot.com/review/979-battlefield-hardline-benchmarks/page5.html

 

PClab.pl, outdoor, 64player map, multiplayer

http://pclab.pl/art62700-10.html

 

I think because of this type of reviewing people's perceptions and expectations get warped, and they start demending 60 fps smooth performance where it's near impossible. This is also the reason people keep yapping " i7 doesn't matter for gaming ", because of sites like techspot showing only a 1 fps difference. When that 's certainly not always the case.

 

http://nl.hardware.info/reviews/6120/5/gta-v-review-take-3-hoe-snel-is-de-game-met-een-amd-cpu-fx-vs-i3-vs-i5-vs-i7---1920x1080-medium

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