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Witcher 3 Render Distance

DryzonDigital

So far I'm in love with every aspect of the game, especially with the breathtaking graphics (scenery etc).

I'm running the game with a combo of high/ultra settings (mostly ultra) with hairworks disabled and no HBAO+ on post-processing.

The only thing that is noticeably irritating is the rendering distance. I can almost always notice patches of grass growing 100 feet in front of me, can't seem to find a setting to change that.

Any insight?

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So far I'm in love with every aspect of the game, especially with the breathtaking graphics (scenery etc).

I'm running the game with a combo of high/ultra settings (mostly ultra) with hairworks disabled and no HBAO+ on post-processing.

The only thing that is noticeably irritating is the rendering distance. I can almost always notice patches of grass growing 100 feet in front of me, can't seem to find a setting to change that.

Any insight?

Once I get home later tonight I think I can help you I just need to look at the files again to make sure.

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It's not workable as of yet. Maybe in a future patch or with a mod but the grass is so fancy they just can't render it that much and didn't implemented a gradual fade in detail

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I used the nvidia guide to make the grass distance further and it make it way better. 

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Nvidia showed some ini tweaks including grass rendering distance. Everything is in this article :)

http://www.geforce.co.uk/whats-new/guides/the-witcher-3-wild-hunt-graphics-performance-and-tweaking-guide

 

this may have been posted around but its the first time i've seen it.  thanks 

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So far I'm in love with every aspect of the game, especially with the breathtaking graphics (scenery etc).

I'm running the game with a combo of high/ultra settings (mostly ultra) with hairworks disabled and no HBAO+ on post-processing.

The only thing that is noticeably irritating is the rendering distance. I can almost always notice patches of grass growing 100 feet in front of me, can't seem to find a setting to change that.

Any insight?

 

It's not workable as of yet. Maybe in a future patch or with a mod but the grass is so fancy they just can't render it that much and didn't implemented a gradual fade in detail

 

Played around with the .ini yesterday and got it looking much better than ultra preset... might  post a guide at some point.

 

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^ That is what I got mine to look like, its not a hard tweak to make in this game really. 

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