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How does scientists use their programming skills?

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Just looked at this video about stars and noticed at 1:58 oon this video, the professor was using software to build an animation. What kind of software is he using? Could I learn how to use that software online at home?

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@Engineer_Diep

 

Depending on what program it is, they might have to do some simple scripting to change parameters of their experiments.  Since the video is so terribly low res, all I can see looks like random typing on Notepad :P

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snip

That's a pretty old videoand the tech judging by the peripherals he was using is also very old.

 

Anyways

There are a lot of software to create effects or animate things specially if you wan't animations that require precise mathematical calculations.

Examples are Cinema4D, 3Ds Max, Autodesk, Maya, Blender etc. I use blender but Cinema4D is probably the most used in the market and is the most advanced atm.

Some movies that require so much precise calculation and data might take days to render each frame even with a huge renderfarm.

Pixar also has it's own software called RenderMan but that's not what you're looking for just saying. :)

 

Anyways in Movies Like Interstellar wherein it's relies so much on onpoint mathematical calculations and so much data that it takes days to render a frame. The software they used was proprietary and was specifically made to make the effects and animations look really good for what it was meant to do. I think it's called 

 DNGR (Double Negative Gravitational Renderer)

 

here are some links to downloadable pdf's

 

Gravitational Lensing by Spinning Black Holes in Astrophysics, and in the Movie Interstellar

 

Visualizing Interstellar's Wormhole

 

also follow your own posted topics :)

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@Engineer_Diep

 

Depending on what program it is, they might have to do some simple scripting to change parameters of their experiments.  Since the video is so terribly low res, all I can see looks like random typing on Notepad :P

i dont need the details, just a general idea. thx anyway

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i dont need the details, just a general idea. thx anyway

 

Modeling software is fairly common in natural sciences. But just because they are using it doesn't mean they were the one that coded the software.

 

As for learning to use modeling software, it really comes down to access. In my high school, we had a few simple modeling programs for stuff like chemistry. After all, if you can actually gain access to using the software, then you can learn it.

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What are some other software skills that any scientist must know how to use?

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