Incoming packets drops when loot packets.
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Solved by Mr_KoKa,
So I made some further research, I used server-application to send n packets per second, and client-application to receive them. It turned out my connection can pass through only 150 packets per second, those are 1b packets. Then I switched, I run server on my end and was sending packets to remote client, my output packets rate was fine with 1000+ (which is maximum for my app).
I also ask friends to test their incoming packet rate, and they're receiving 1000+ packets per second. So what I did next was borrowing a router to check if mine is faulty. I already knew that packet throughput on LAN was ok, so only thing that could be broken at this point was ADSL modem in my router, or something on my ISP end. The borrowed router worked fine, so it turned out to be ADSL modem in my router what is broken. Already ordered new one.
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