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GPU mem stacking

ExcitezR
Go to solution Solved by TheRetiredSlave,

i know but do you think that amd/ nvidia could make it so that it stack?

 

No.. The biggest issue is that if the GPU needed to access data that is in the other GPU's memory, the latency for that data transfer would be too much for the first GPU to process the data efficiently..

 

For each GPU to be able to render a frame, that GPU needs all the game data and texture files available for processing as quickly as possible. The only way to have the data available that quickly is to have all the data stored in the GPU's own built-in memory.

do you think it will every be a thing where you have 2 GPUs with 3GB each giving you a total of 6GB do you think it will happen or impossible ?

l Intel Core i7 4790K @ 4.5Ghz l Asus VII Ranger ROG l MSI GTX 970 @ 1555MHz l 


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No, it only counts for one card.

Edit: read that wrong, I don't think so, though the amount of VRAM per card will go up more and more as we need more over time, so lack of memory will never be a problem.

CPU: i7 - 2600kGPU: GTX 1070Mobo: intel somethingRAM: Corsair XMS3 @1600Mhz (8GB)SSD: Crucial MX100 256GB. HDD: WD Green 1TB . Case: Cooler Master HAF XB EVO Monitors: LG 25UM65-P and Benq 2200HD Keyboard: Corsair vengeance K70 FPS Red switch. Mouse: Logitech G502 Proteus Core. Headset: Steelseries Siberia V2

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No, it only counts for one card.

i know but do you think that amd/ nvidia could make it so that it stack?

l Intel Core i7 4790K @ 4.5Ghz l Asus VII Ranger ROG l MSI GTX 970 @ 1555MHz l 


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i know but do you think that amd/ nvidia could make it so that it stack?

Read my edit of my previous post :) sorry.

CPU: i7 - 2600kGPU: GTX 1070Mobo: intel somethingRAM: Corsair XMS3 @1600Mhz (8GB)SSD: Crucial MX100 256GB. HDD: WD Green 1TB . Case: Cooler Master HAF XB EVO Monitors: LG 25UM65-P and Benq 2200HD Keyboard: Corsair vengeance K70 FPS Red switch. Mouse: Logitech G502 Proteus Core. Headset: Steelseries Siberia V2

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i know but do you think that amd/ nvidia could make it so that it stack?

 

No.. The biggest issue is that if the GPU needed to access data that is in the other GPU's memory, the latency for that data transfer would be too much for the first GPU to process the data efficiently..

 

For each GPU to be able to render a frame, that GPU needs all the game data and texture files available for processing as quickly as possible. The only way to have the data available that quickly is to have all the data stored in the GPU's own built-in memory.

i7 not perfectly stable at 4.4.. #firstworldproblems

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