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Do multi-monitor setups give you more viewing space?

This is probably a stupid noob question but watching gameplay on multi monitor set ups I got curious. When you have a multi monitors say three monitors in a "landscape" type set up in a game, does it give you more screen footage lengthwise?  Like would you see more to the left or right then on a single monitor?

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This is probably a stupid noob question but watching gameplay on multi monitor set ups I got curious. When you have a multi monitors say three monitors in a "landscape" type set up, does it give you more screen footage lengthwise?  Like would you see more to the left or right then on a single monitor?

Yes

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In a game? Yeah. Sometimes it's useless viewing space (like in WOW or Starcraft you just see more of the battlefield), while in a FPS it shows a little more to the left and right

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I a game? Yeah. Sometimes it's useless viewing space (like in WOW or Starcraft you just see more of the battlefield), while in a FPS it shows a little more to the left and right

 

So it would give you an advantage? So let say in a FPS you could see a bad guy on the far left monitor that you wouldn't be able to see on a single monitor set up?

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It depends on the game.

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Yes

 

Yes it does. 

 

Yes.

 

It is not that easy. Not all games support that, which is why this statement is more appropriate:

 

It depends on the game.

 

 

I think it was Tomb Raid, that only stretched the game on for example an ultrawide monitor.

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It is not that easy. Not all games support that, which is why this statement is more appropriate:

 

 

 

I think it was Tomb Raid, that only stretched the game on for example an ultrawide monitor.

Ofc it's not going to work with all games and as for tomb raider I don't know, I never tried that game with surround.

Also FYI my answer was aimed a different question.

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As someone with a multi-monitor setup, this does improve your field of view, giving you a tactical advantage in games. It's also more immersive. If you want, I'll upload screenshots of games with one monitor and three monitors tonight. As for game compatibility, this one's a bit tricky. Most of the games I've played thus far auto scale to 5960x1080 if they don't support it natively (A good example being Mirror's edge, which if the settings are left alone, will take up your 3 monitors, if you start tinkering, you are stuck on one monitor).

 

You will mostly run into this being a problem though with indie games, old games, and some new games (eg. Mass Effect 3 [not relatively new though])

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Yes it does. With an increased resolution some games give you a larger FOV. I run my surround setup in 5760x1080, very comfortable once you get used to it. Whether playing an MMO up close with mouse and keyboard, or a racing simulator or FPS on the couch with a console. Most games will automatically scale to your default resolution, some games will not support it natively though and it will just be a stretched 1920x1080 picture. You can also play in 1920x1080 and use your other monitors as side monitors no problem. There are lots of tools and easy fixes to mod games. Flawless Widescreen is one of the best programs to help fix issues with old games.

 

Tomb Raider does support surround. Here's a picture I took:

 

l5lSEtw.jpg

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So it would give you an advantage? So let say in a FPS you could see a bad guy on the far left monitor that you wouldn't be able to see on a single monitor set up?

Yes, which is why I think surround gaming setup is banned from servers when it's detected. I started EyeFinity gaming back when AMD launched the HD5xxx, bought a pair of HD5870's, and have never looked back.

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Yes, which is why I think surround gaming setup is banned from servers when it's detected. I started EyeFinity gaming back when AMD launched the HD5xxx, bought a pair of HD5870's, and have never looked back.

 

Again, depends on the game. But yeah, trying to run Dark Souls II for example @ 5760x1080 could have banned my Steam account because it gives me a clear FOV advantage.

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