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AWESOME G-SYNC Example(yes you can notice it)

klngpln

just saw it and it is indeed old but i thought i might share it
48803619.jpg
 

 

 

Demonstration of Tearing

This animation demonstrates what often happens when you turn VSYNC OFF. You witness tearing, which shows up as disjointed artifacts in the moving vertical bar.
Positions of tear lines often fluctuate, as shown in the animation above. Tearing also becomes more visible during faster horizontal motion (e.g. turning, panning, strafing), especially at lower refresh rates. It shows up in many games, as parts of different frames:

http://www.blurbusters.com/gsync/preview/

EVGA GAMING INSIDE

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am I the only who  doesnt seem to be affected by tearing? 

Spoiler

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Is it just me or is Grammar slowly becoming extinct on LTT? 

 

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am I the only who  doesnt seem to be affected by tearing? 

I used to have it sometimes like every two years. I haven't been affected by it for two years and six months, it could happen at any minute.

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I used to have it sometimes like every two years. I haven't been affected by it for two years and six months, it could happen at any minute.

if their example of tearing existed PC gaming wouldn't. 

Spoiler

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Is it just me or is Grammar slowly becoming extinct on LTT? 

 

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if their example of tearing existed PC gaming wouldn't. 

Yeah, they make it like it's some horrible thing happening all the time and is game breaking and makes you want to kill small animals, but I don't know anyone that has problems with it. The only time I really did was in BF4 near release, but that was the game not my FPS and refresh rate.

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am I the only who  doesnt seem to be affected by tearing? 

I agree, but you have a killer setup so I'm not surprised. I get some tearing in BF3 and GTA IV, but not BF4 for some reason, but I would still like to have a Gsync monitor

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am I the only who  doesnt seem to be affected by tearing? 

nope, you arent

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Wow, I totally got the wrong end of the stick. I'd just assumed G-synch would be some kind of buffering in the monitor so that it gave a consistent frame-rate. I thought the option to lock to a steady 30fps was an indication that people were beginning to favour smoothness and evenness over flat out speed.

 

Personally I wouldn't mind an incremental decrease in speed to improve overall performance in terms of the smoothness and stability of the image and I would have thought that would, for instance, be fundamental for something like headset V.R. in order to reduce motion sickness.

 

I assume that kind of technology would require the hardware to have plenty of overhead rather than being pushed to its absolute maximum regardless of quality of feed (which is probably why Occulus is so low-res).

 

I wonder if we'll ever be able to let the technology overtake the software or if the market is always going to demand everything always at maximum.

 

Thinking about it I guess stuff like 4k should render the point moot since it indicates hardware and software is eventually going to get to a point where it can produce experiences too advanced for us to even be capable of perceiving.

 

Theoretically we'll eventually have more overhead than we could ever possibly use, although will people then just demand individual dust-particles be simulated with real-time physics and still have to fight to get a minimum of 60fps?   

"I try to put good out into the world...that way I can believe it's out there." --CKN                  “How people treat you is their karma; how you react is yours.” --Wayne Dyer            

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Games are MUCH smoother and better then they use to be but if you are not using vsync you ARE getting tears but you might not be noticing it I think. You might be using vsync but then you do get stuttering. Some games are better then others but I promise you that you probably just don't notice it.

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Games are MUCH smoother and better then they use to be but if you are not using vsync you ARE getting tears but you might not be noticing it I think. You might be using vsync but then you do get stuttering. Some games are better then others but I promise you that you probably just don't notice it.

Wut? with VSync im getting tearing. With unlimited framerate, i get constant 60+fps with my gtx 760 and have NO tearing.

And even if i dont notice them. What benefits do i get from buying a 600€ monitor for something i dont notice?

My Rig: AMD Ryzen 5800x3D | Scythe Fuma 2 | RX6600XT Red Devil | B550M Steel Legend | Fury Renegade 32GB 3600MTs | 980 Pro Gen4 - RAID0 - Kingston A400 480GB x2 RAID1 - Seagate Barracuda 1TB x2 | Fractal Design Integra M 650W | InWin 103 | Mic. - SM57 | Headphones - Sony MDR-1A | Keyboard - Roccat Vulcan 100 AIMO | Mouse - Steelseries Rival 310 | Monitor - Dell S3422DWG

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am I the only who  doesnt seem to be affected by tearing? 

Nope.

 

Don't see the point of G-Sync...because as far as I know, you can't buy there monitors in Aus, not even up for pre-order. Renders it slightly obsolete.

Beneath this mask there is more than flesh. Beneath this mask there is an idea, Mr. Creedy, and ideas are bulletproof.

As I get older I get angrier more cynical, meaner. I feel some warning posts coming. I feel a ban coming. I was warned.

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"Incoming"? Damn, way to mess up that meme.

 

Screen tearing seems to happen to me in some games more than others. It also seems to be one of those things where as soon as you look for it to notice it once, you're doomed to notice it every time. >_<

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I get it a lot in some of my games. Adaptive vsync sorta fixes it but not much. Personally i'm not affected by it too much, and when I do see it I actually kinda smile a bit. Think about it a second, if you're getting tearing that means your graphics cards refresh rate is going over the refresh of your monitor. If it's pushing out frames faster than my monitor can show me, then my PC is doing more work than it needs to and is eating through the game with no problems. So unless it's an intolerable mess of so much tearing I start to have problems seeing things, I don't really care. However I would like a gsync monitor. But i'm not paying the price for one. I'd rather pay that price and get three new monitors to add to my current two.

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