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Why do streamers not cap their fps?

Go to solution Solved by PerfectTemplar,

I know, but what's the point of not capping?

Do you gain anything?

Some people say that they don't like fps capping is that one of the reasons?

There is a benefit past fps that your monitor can display. More fps reduces input lag and response times. (I think that is how it works)

 

Also it does minimise the chance of stuttering. However, I do cap my FPS on WoW to 144 and when I can either 60 or 144 on any other game also. I never did on league of legends because it never really occurred to me but I don't play League of Legends any more so it doesn't matter.

 

It all comes down to personal preference, I cap my FPS now. But some people don't care about the noise and or heat that comes from an uncapped frame rate.

Why do (League of Legends) streamers not cap their fps?

Is it for bragging/show off?

Doesn't it only make the gpu work more for no reason?

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Many people don't think of capping their fps. 

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They don't think of it.

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why the hell would they? most play on the lowest settings just so the gameplay is completely lag free . vsync is out of the question

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why the hell would they? most play on the lowest settings just so the gameplay is completely lag free . vsync is out of the question

"Doesn't it only make the gpu work more for no reason?"

It makes it hotter, if the game is specially intensive I don't see a reason for making it work harder than it need.

There is other ways than V sync and it's not always bad.

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Maybe they're using a 120/144Hz monitor and just because the stream is capped doesn't mean they're not getting benefit from it?

Even if they have that kind of monitor they can cap fps at 120-150fps ..?

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Many people don't think of capping their fps. 

I thought it was more to show off, but ok.

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I thought it was more to show off, but ok.

 

Many older gamers feel that 125-250fps is only real fps. So capping it isn't really worth it in that sense. Besides that if you have to cap it in higher fps, you are most likely having trouble with fps dropping too much.

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"Doesn't it only make the gpu work more for no reason?"

It makes it hotter, if the game is specially intensive I don't see a reason for making it work harder than it need.

There is other ways than V sync and it's not always bad.

Maxed out league of legends hardly uses any gpu power... My 760 was used around 30% and only 600mb of vram.

Its not gpu intensive game that could dmg the gpu and its lifespam. So no need for limits.

Pro LoL players have all gear from sponsors and 120+ refresh rate monitors so they dont need to give a single poo.

Why is it bothering u so much about how others use their gpu ? Not everybody is tech heavy and has to worry about their hardware.

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Uncapping fps won't make a GTX 980 go to 100% load. Game isn't optimised enough, I range from 200-450 fps in League of Legends maxed out and my GPU runs at about 60 degrees.

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Let me get this straight, you actually want to see LOWER fps on streams?

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Let me get this straight, you actually want to see LOWER fps on streams?

No I was just wondering why they didn't cap their fps since what I've learned it only makes the gpu hotter when it doesn't need to.

I though getting past the monitors refresh rate was enough.

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Maxed out league of legends hardly uses any gpu power... My 760 was used around 30% and only 600mb of vram.

Its not gpu intensive game that could dmg the gpu and its lifespam. So no need for limits.

Pro LoL players have all gear from sponsors and 120+ refresh rate monitors so they dont need to give a single poo.

Why is it bothering u so much about how others use their gpu ? Not everybody is tech heavy and has to worry about their hardware.

I am not bothered I am curious as to why they didn't cap their fps.

Since what I've learned it only makes the gpu hotter when it doesn't need to.

I though getting past the monitors refresh rate was enough.

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Uncapping fps won't make a GTX 980 go to 100% load. Game isn't optimised enough, I range from 200-450 fps in League of Legends maxed out and my GPU runs at about 60 degrees.

I know, but what's the point of not capping?

Do you gain anything?

Some people say that they don't like fps capping is that one of the reasons?

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Many older gamers feel that 125-250fps is only real fps. So capping it isn't really worth it in that sense. Besides that if you have to cap it in higher fps, you are most likely having trouble with fps dropping too much.

I barely ever get fps drop I think but I cap it anyways. 

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I know, but what's the point of not capping?

Do you gain anything?

Some people say that they don't like fps capping is that one of the reasons?

There is a benefit past fps that your monitor can display. More fps reduces input lag and response times. (I think that is how it works)

 

Also it does minimise the chance of stuttering. However, I do cap my FPS on WoW to 144 and when I can either 60 or 144 on any other game also. I never did on league of legends because it never really occurred to me but I don't play League of Legends any more so it doesn't matter.

 

It all comes down to personal preference, I cap my FPS now. But some people don't care about the noise and or heat that comes from an uncapped frame rate.

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There is a benefit past fps that your monitor can display. More fps reduces input lag and response times. (I think that is how it works)

 

Also it does minimise the chance of stuttering. However, I do cap my FPS on WoW to 144 and when I can either 60 or 144 on any other game also. I never did on league of legends because it never really occurred to me but I don't play League of Legends any more so it doesn't matter.

 

It all comes down to personal preference, I cap my FPS now. But some people don't care about the noise and or heat that comes from an uncapped frame rate.

Ok. None of these things bother me much.

I just like the efiiency.

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There is a benefit past fps that your monitor can display. More fps reduces input lag and response times. (I think that is how it works)

 

Also it does minimise the chance of stuttering. However, I do cap my FPS on WoW to 144 and when I can either 60 or 144 on any other game also. I never did on league of legends because it never really occurred to me but I don't play League of Legends any more so it doesn't matter.

 

It all comes down to personal preference, I cap my FPS now. But some people don't care about the noise and or heat that comes from an uncapped frame rate.

Decrease the latency by how much 0.0001 ms or what ?

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Someone is butthurt.

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Someone is butthurt.

Who and why do you think that?

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The framerate you're playing at and the framerate you're streaming at are disjoint. You can run at 99fps and stream at 30. It makes no sense not to lock the streaming-framerate to a mulitple of 30 to reduce stuttering on the playback side.

I think it's because of the low entry level these days. Mostly just "donalds" streamingz. They wouldn't know what a framecap is if you told them.

 

Cartman brah!

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Who and why do you think that?

Why does it matter other than jealousy?
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Why does it matter other than jealousy?

 

Well, actually it does. Try uploading a 29fps video to youtube and watch it stutter like mad. The encoding fucks up the framerate pretty bad on the playback side. Locking it to a multitude of 30 is more pleasant to watch. Again, that does not mean you have to play at 30/60/90/120.

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The framerate you're playing at and the framerate you're streaming at are disjoint. You can run at 99fps and stream at 30. It makes no sense not to lock the streaming-framerate to a mulitple of 30 to reduce stuttering on the playback side.

I think it's because of the low entry level these days. Mostly just "donalds" streamingz. They wouldn't know what a framecap is if you told them.

 

Cartman brah!

I am talking about in game capping but ok.

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